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-Fixes a bunch of stdout errors, closes #2763 closes #2731

This commit is contained in:
Juan Linietsky
2016-01-23 19:51:51 -03:00
parent a2992d5955
commit 6c27df8df6
9 changed files with 23 additions and 13 deletions

View File

@@ -3099,7 +3099,7 @@ void PropertyEditor::update_tree() {
int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0;
if (_get_instanced_node_original_property(p.name,vorig) || usage) {
Variant v = obj->get(p.name);
if (_is_property_different(v,vorig,usage)) {
//print_line("FOR "+String(p.name)+" RELOAD WITH: "+String(v)+"("+Variant::get_type_name(v.get_type())+")=="+String(vorig)+"("+Variant::get_type_name(vorig.get_type())+")");
@@ -3908,7 +3908,7 @@ SectionedPropertyEditor::SectionedPropertyEditor() {
right_vb->add_margin_child("Properties:",editor,true);
editor->get_scene_tree()->set_column_titles_visible(false);
add_child(editor);
editor->hide_top_label();