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Merge pull request #82664 from hackerzhuli/master

Fixed an error in `Vector3.BezierDerivative` in mono module
This commit is contained in:
Rémi Verschelde
2023-10-02 13:17:02 +02:00

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@@ -265,7 +265,7 @@ namespace Godot
return new Vector3( return new Vector3(
Mathf.BezierDerivative(X, control1.X, control2.X, end.X, t), Mathf.BezierDerivative(X, control1.X, control2.X, end.X, t),
Mathf.BezierDerivative(Y, control1.Y, control2.Y, end.Y, t), Mathf.BezierDerivative(Y, control1.Y, control2.Y, end.Y, t),
Mathf.BezierDerivative(Z, control1.Z, control2.Z, end.Y, t) Mathf.BezierDerivative(Z, control1.Z, control2.Z, end.Z, t)
); );
} }