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Merge pull request #82664 from hackerzhuli/master

Fixed an error in `Vector3.BezierDerivative` in mono module
This commit is contained in:
Rémi Verschelde
2023-10-02 13:17:02 +02:00

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@@ -265,7 +265,7 @@ namespace Godot
return new Vector3(
Mathf.BezierDerivative(X, control1.X, control2.X, end.X, t),
Mathf.BezierDerivative(Y, control1.Y, control2.Y, end.Y, t),
Mathf.BezierDerivative(Z, control1.Z, control2.Z, end.Y, t)
Mathf.BezierDerivative(Z, control1.Z, control2.Z, end.Z, t)
);
}