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Reuse single erase pattern in tile editor

This commit is contained in:
kobewi
2024-04-17 20:43:00 +02:00
parent 3b1806182a
commit 6b69ae8dd0
2 changed files with 4 additions and 9 deletions

View File

@@ -154,6 +154,7 @@ private:
RBSet<Vector2i> tile_map_selection;
Ref<TileMapPattern> tile_map_clipboard;
Ref<TileMapPattern> selection_pattern;
Ref<TileMapPattern> erase_pattern;
void _set_tile_map_selection(const TypedArray<Vector2i> &p_selection);
TypedArray<Vector2i> _get_tile_map_selection() const;