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Add menu bar item for "Pack Project as ZIP..."

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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Fix includes

Update editor/editor_node.cpp

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Malcolm Anderson
2024-11-25 22:01:12 -08:00
parent 24d74510e5
commit 6b33037021
6 changed files with 197 additions and 80 deletions

View File

@@ -103,6 +103,7 @@
#include "editor/export/editor_export.h" #include "editor/export/editor_export.h"
#include "editor/export/export_template_manager.h" #include "editor/export/export_template_manager.h"
#include "editor/export/project_export.h" #include "editor/export/project_export.h"
#include "editor/export/project_zip_packer.h"
#include "editor/fbx_importer_manager.h" #include "editor/fbx_importer_manager.h"
#include "editor/filesystem_dock.h" #include "editor/filesystem_dock.h"
#include "editor/gui/editor_bottom_panel.h" #include "editor/gui/editor_bottom_panel.h"
@@ -2204,6 +2205,15 @@ void EditorNode::_dialog_action(String p_file) {
} break; } break;
case PROJECT_PACK_AS_ZIP: {
ProjectZIPPacker::pack_project_zip(p_file);
{
Ref<FileAccess> f = FileAccess::open(p_file, FileAccess::READ);
ERR_FAIL_COND_MSG(f.is_null(), vformat("Unable to create ZIP file at: %s. Check for write permissions and whether you have enough disk space left.", p_file));
}
} break;
case RESOURCE_SAVE: case RESOURCE_SAVE:
case RESOURCE_SAVE_AS: { case RESOURCE_SAVE_AS: {
ERR_FAIL_COND(saving_resource.is_null()); ERR_FAIL_COND(saving_resource.is_null());
@@ -2869,6 +2879,20 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
project_export->popup_export(); project_export->popup_export();
} break; } break;
case PROJECT_PACK_AS_ZIP: {
String resource_path = ProjectSettings::get_singleton()->get_resource_path();
const String base_path = resource_path.substr(0, resource_path.rfind_char('/')) + "/";
file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
file->clear_filters();
file->set_current_path(base_path);
file->set_current_file(ProjectZIPPacker::get_project_zip_safe_name());
file->add_filter("*.zip", "ZIP Archive");
file->set_title(TTR("Pack Project as ZIP..."));
file->popup_file_dialog();
} break;
case FILE_UNDO: { case FILE_UNDO: {
if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) { if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) {
log->add_message(TTR("Can't undo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR); log->add_message(TTR("Can't undo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR);
@@ -7367,6 +7391,7 @@ EditorNode::EditorNode() {
project_menu->add_separator(); project_menu->add_separator();
project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTRC("Export..."), Key::NONE, TTRC("Export")), PROJECT_EXPORT); project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTRC("Export..."), Key::NONE, TTRC("Export")), PROJECT_EXPORT);
project_menu->add_item(TTR("Pack Project as ZIP..."), PROJECT_PACK_AS_ZIP);
#ifndef ANDROID_ENABLED #ifndef ANDROID_ENABLED
project_menu->add_item(TTR("Install Android Build Template..."), PROJECT_INSTALL_ANDROID_SOURCE); project_menu->add_item(TTR("Install Android Build Template..."), PROJECT_INSTALL_ANDROID_SOURCE);
project_menu->add_item(TTR("Open User Data Folder"), PROJECT_OPEN_USER_DATA_FOLDER); project_menu->add_item(TTR("Open User Data Folder"), PROJECT_OPEN_USER_DATA_FOLDER);

View File

@@ -157,6 +157,7 @@ public:
PROJECT_OPEN_SETTINGS, PROJECT_OPEN_SETTINGS,
PROJECT_VERSION_CONTROL, PROJECT_VERSION_CONTROL,
PROJECT_EXPORT, PROJECT_EXPORT,
PROJECT_PACK_AS_ZIP,
PROJECT_INSTALL_ANDROID_SOURCE, PROJECT_INSTALL_ANDROID_SOURCE,
PROJECT_OPEN_USER_DATA_FOLDER, PROJECT_OPEN_USER_DATA_FOLDER,
PROJECT_RELOAD_CURRENT_PROJECT, PROJECT_RELOAD_CURRENT_PROJECT,

View File

@@ -0,0 +1,122 @@
/**************************************************************************/
/* project_zip_packer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "project_zip_packer.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/os/os.h"
#include "core/os/time.h"
String ProjectZIPPacker::get_project_zip_safe_name() {
// Name the downloaded ZIP file to contain the project name and download date for easier organization.
// Replace characters not allowed (or risky) in Windows file names with safe characters.
// In the project name, all invalid characters become an empty string so that a name
// like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
const String project_name = GLOBAL_GET("application/config/name");
const String project_name_safe = project_name.to_lower().replace(" ", "_");
const String datetime_safe =
Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip", project_name_safe, datetime_safe));
return output_name;
}
void ProjectZIPPacker::pack_project_zip(const String &p_path) {
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
String resource_path = ProjectSettings::get_singleton()->get_resource_path();
const String base_path = resource_path.substr(0, resource_path.rfind_char('/')) + "/";
zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
_zip_recursive(resource_path, base_path, zip);
zipClose(zip, nullptr);
}
void ProjectZIPPacker::_zip_file(const String &p_path, const String &p_base_path, zipFile p_zip) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
WARN_PRINT("Unable to open file for zipping: " + p_path);
return;
}
Vector<uint8_t> data;
uint64_t len = f->get_length();
data.resize(len);
f->get_buffer(data.ptrw(), len);
String path = p_path.replace_first(p_base_path, "");
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
nullptr,
nullptr,
0,
nullptr,
0,
nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(p_zip, data.ptr(), data.size());
zipCloseFileInZip(p_zip);
}
void ProjectZIPPacker::_zip_recursive(const String &p_path, const String &p_base_path, zipFile p_zip) {
Ref<DirAccess> dir = DirAccess::open(p_path);
if (dir.is_null()) {
WARN_PRINT("Unable to open directory for zipping: " + p_path);
return;
}
dir->list_dir_begin();
String cur = dir->get_next();
String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
while (!cur.is_empty()) {
String cs = p_path.path_join(cur);
if (cur == "." || cur == ".." || cur == project_data_dir_name) {
// Skip
} else if (dir->current_is_dir()) {
String path = cs.replace_first(p_base_path, "") + "/";
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
nullptr,
nullptr,
0,
nullptr,
0,
nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipCloseFileInZip(p_zip);
_zip_recursive(cs, p_base_path, p_zip);
} else {
_zip_file(cs, p_base_path, p_zip);
}
cur = dir->get_next();
}
}

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@@ -0,0 +1,46 @@
/**************************************************************************/
/* project_zip_packer.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PROJECT_ZIP_PACKER_H
#define PROJECT_ZIP_PACKER_H
#include "core/io/zip_io.h"
#include "core/variant/variant.h"
class ProjectZIPPacker {
static void _zip_file(const String &p_path, const String &p_base_path, zipFile p_zip);
static void _zip_recursive(const String &p_path, const String &p_base_path, zipFile p_zip);
public:
static String get_project_zip_safe_name();
static void pack_project_zip(const String &p_path);
};
#endif // PROJECT_ZIP_PACKER_H

View File

@@ -36,6 +36,7 @@
#include "core/io/file_access.h" #include "core/io/file_access.h"
#include "core/os/time.h" #include "core/os/time.h"
#include "editor/editor_node.h" #include "editor/editor_node.h"
#include "editor/export/project_zip_packer.h"
#include <emscripten/emscripten.h> #include <emscripten/emscripten.h>
@@ -61,26 +62,10 @@ void WebToolsEditorPlugin::_download_zip() {
ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode."); ERR_PRINT("Downloading the project as a ZIP archive is only available in Editor mode.");
return; return;
} }
String resource_path = ProjectSettings::get_singleton()->get_resource_path(); const String output_name = ProjectZIPPacker::get_project_zip_safe_name();
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
// Name the downloaded ZIP file to contain the project name and download date for easier organization.
// Replace characters not allowed (or risky) in Windows file names with safe characters.
// In the project name, all invalid characters become an empty string so that a name
// like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
const String project_name = GLOBAL_GET("application/config/name");
const String project_name_safe = project_name.to_lower().replace(" ", "_");
const String datetime_safe =
Time::get_singleton()->get_datetime_string_from_system(false, true).replace(" ", "_");
const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip", project_name_safe, datetime_safe));
const String output_path = String("/tmp").path_join(output_name); const String output_path = String("/tmp").path_join(output_name);
ProjectZIPPacker::pack_project_zip(output_path);
zipFile zip = zipOpen2(output_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
const String base_path = resource_path.substr(0, resource_path.rfind_char('/')) + "/";
_zip_recursive(resource_path, base_path, zip);
zipClose(zip, nullptr);
{ {
Ref<FileAccess> f = FileAccess::open(output_path, FileAccess::READ); Ref<FileAccess> f = FileAccess::open(output_path, FileAccess::READ);
ERR_FAIL_COND_MSG(f.is_null(), "Unable to create ZIP file."); ERR_FAIL_COND_MSG(f.is_null(), "Unable to create ZIP file.");
@@ -93,63 +78,3 @@ void WebToolsEditorPlugin::_download_zip() {
// Remove the temporary file since it was sent to the user's native filesystem as a download. // Remove the temporary file since it was sent to the user's native filesystem as a download.
DirAccess::remove_file_or_error(output_path); DirAccess::remove_file_or_error(output_path);
} }
void WebToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
WARN_PRINT("Unable to open file for zipping: " + p_path);
return;
}
Vector<uint8_t> data;
uint64_t len = f->get_length();
data.resize(len);
f->get_buffer(data.ptrw(), len);
String path = p_path.replace_first(p_base_path, "");
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
nullptr,
nullptr,
0,
nullptr,
0,
nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(p_zip, data.ptr(), data.size());
zipCloseFileInZip(p_zip);
}
void WebToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
Ref<DirAccess> dir = DirAccess::open(p_path);
if (dir.is_null()) {
WARN_PRINT("Unable to open directory for zipping: " + p_path);
return;
}
dir->list_dir_begin();
String cur = dir->get_next();
String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
while (!cur.is_empty()) {
String cs = p_path.path_join(cur);
if (cur == "." || cur == ".." || cur == project_data_dir_name) {
// Skip
} else if (dir->current_is_dir()) {
String path = cs.replace_first(p_base_path, "") + "/";
zipOpenNewFileInZip(p_zip,
path.utf8().get_data(),
nullptr,
nullptr,
0,
nullptr,
0,
nullptr,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipCloseFileInZip(p_zip);
_zip_recursive(cs, p_base_path, p_zip);
} else {
_zip_file(cs, p_base_path, p_zip);
}
cur = dir->get_next();
}
}

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@@ -38,8 +38,6 @@ class WebToolsEditorPlugin : public EditorPlugin {
GDCLASS(WebToolsEditorPlugin, EditorPlugin); GDCLASS(WebToolsEditorPlugin, EditorPlugin);
private: private:
void _zip_file(String p_path, String p_base_path, zipFile p_zip);
void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
void _download_zip(); void _download_zip();
public: public: