You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge canvas and decal into TextureStorage and add render target
This commit is contained in:
@@ -398,8 +398,6 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
|
||||
RendererSceneCull *sr = memnew(RendererSceneCull);
|
||||
RSG::scene = sr;
|
||||
RSG::rasterizer = RendererCompositor::create();
|
||||
RSG::canvas_texture_storage = RSG::rasterizer->get_canvas_texture_storage();
|
||||
RSG::decal_atlas_storage = RSG::rasterizer->get_decal_atlas_storage();
|
||||
RSG::material_storage = RSG::rasterizer->get_material_storage();
|
||||
RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
|
||||
RSG::texture_storage = RSG::rasterizer->get_texture_storage();
|
||||
|
||||
Reference in New Issue
Block a user