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Revert follow-ups to #102313 before reverting that PR
This reverts the following commits: -cd6e5ba9f4-d36a3e5c06-f2c6d16290-aae51963ef
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@@ -324,7 +324,7 @@ Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &
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aborted = false;
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Error load_error;
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Ref<PackedScene> pack = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_IGNORE_DEEP, &load_error); // no more cache issues?
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Ref<PackedScene> pack = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_IGNORE, &load_error); // no more cache issues?
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if (load_error != OK) {
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print_error(vformat("Failed to generate scene thumbnail for %s : Loaded with error code %d", p_path, int(load_error)));
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return Ref<Texture2D>();
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@@ -342,11 +342,6 @@ Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &
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Node *p_scene = pack->instantiate(); // The instantiated preview scene
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if (!p_scene) {
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print_error(vformat("Failed to generate scene thumbnail for %s : Failed to instantiate scene", p_path));
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return Ref<Texture2D>();
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}
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// Prohibit Viewport class as root when generating thumbnails
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if (Object::cast_to<Viewport>(p_scene)) {
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p_scene->queue_free();
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@@ -588,6 +583,13 @@ Ref<Texture2D> EditorPackedScenePreviewPlugin::generate_from_path(const String &
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}
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void EditorPackedScenePreviewPlugin::_setup_scene_3d(Node *p_node) const {
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// Do not account any SubViewport at preview scene, as it would not render correctly
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if (Object::cast_to<SubViewport>(p_node) && p_node->get_parent()) {
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p_node->get_parent()->remove_child(p_node);
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callable_mp(p_node, &Node::queue_free).call_deferred();
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return;
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}
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// Don't let window to popup
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Window *window = Object::cast_to<Window>(p_node);
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if (window) {
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@@ -637,6 +639,13 @@ void EditorPackedScenePreviewPlugin::_setup_scene_3d(Node *p_node) const {
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}
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void EditorPackedScenePreviewPlugin::_setup_scene_2d(Node *p_node) const {
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// Do not account any SubViewport at preview scene, as it would not render correctly
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if (Object::cast_to<SubViewport>(p_node) && p_node->get_parent()) {
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p_node->get_parent()->remove_child(p_node);
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callable_mp(p_node, &Node::queue_free).call_deferred();
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return;
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}
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// Don't let window to popup
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Window *window = Object::cast_to<Window>(p_node);
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if (window) {
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