You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-23 15:16:17 +00:00
Fix modified time when LSP reload script
This commit is contained in:
@@ -2843,10 +2843,13 @@ void ScriptEditor::_reload_scripts(bool p_refresh_only) {
|
|||||||
Ref<Resource> edited_res = se->get_edited_resource();
|
Ref<Resource> edited_res = se->get_edited_resource();
|
||||||
|
|
||||||
if (edited_res->is_built_in()) {
|
if (edited_res->is_built_in()) {
|
||||||
continue; //internal script, who cares
|
continue; // Internal script, who cares.
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!p_refresh_only) {
|
if (p_refresh_only) {
|
||||||
|
// Make sure the modified time is correct.
|
||||||
|
se->edited_file_data.last_modified_time = FileAccess::get_modified_time(edited_res->get_path());
|
||||||
|
} else {
|
||||||
uint64_t last_date = se->edited_file_data.last_modified_time;
|
uint64_t last_date = se->edited_file_data.last_modified_time;
|
||||||
uint64_t date = FileAccess::get_modified_time(edited_res->get_path());
|
uint64_t date = FileAccess::get_modified_time(edited_res->get_path());
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user