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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.

This commit is contained in:
Robin Hübner
2019-08-09 06:49:33 +02:00
parent 22b42c3315
commit 6ab118c464
24 changed files with 112 additions and 306 deletions

View File

@@ -835,11 +835,7 @@ Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle,
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
if (!p_library_handle) {
ERR_EXPLAIN("Can't open dynamic library: " + full_path + ". Error: " + format_error_message(GetLastError()));
ERR_FAIL_V(ERR_CANT_OPEN);
}
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
return OK;
}
@@ -854,8 +850,7 @@ Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const St
p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
if (!p_symbol_handle) {
if (!p_optional) {
ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError()));
ERR_FAIL_V(ERR_CANT_RESOLVE);
ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
} else {
return ERR_CANT_RESOLVE;
}