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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative", "modules/gdscript" directories.
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@@ -357,8 +357,7 @@ StringName GDScriptTokenizer::get_token_literal(int p_offset) const {
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}
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}
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}
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ERR_EXPLAIN("Failed to get token literal");
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ERR_FAIL_V("");
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ERR_FAIL_V_MSG("", "Failed to get token literal.");
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}
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static bool _is_text_char(CharType c) {
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@@ -1219,10 +1218,8 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer)
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ERR_FAIL_COND_V(p_buffer.size() < 24 || p_buffer[0] != 'G' || p_buffer[1] != 'D' || p_buffer[2] != 'S' || p_buffer[3] != 'C', ERR_INVALID_DATA);
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int version = decode_uint32(&buf[4]);
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if (version > BYTECODE_VERSION) {
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ERR_EXPLAIN("Bytecode is too New! Please use a newer engine version.");
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ERR_FAIL_V(ERR_INVALID_DATA);
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}
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ERR_FAIL_COND_V_MSG(version > BYTECODE_VERSION, ERR_INVALID_DATA, "Bytecode is too recent! Please use a newer engine version.");
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int identifier_count = decode_uint32(&buf[8]);
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int constant_count = decode_uint32(&buf[12]);
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int line_count = decode_uint32(&buf[16]);
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