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Disable all 3D nodes, physics, and resources when compiling without 3D
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@@ -33,7 +33,6 @@
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#include "core/math/plane.h"
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#include "core/math/projection.h"
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#include "rendering_server_globals.h"
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#include "scene/3d/camera_3d.h"
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#ifdef RENDERING_LIGHT_CULLER_DEBUG_STRINGS
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const char *RenderingLightCuller::Data::string_planes[] = {
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