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Fix editor freeze when asigning Skeleton2D to Polygon2D
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@@ -1394,6 +1394,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
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update_skeletons = true;
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update_skeletons = true;
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}
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}
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}
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}
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c = c->next;
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}
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}
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}
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}
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