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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

libwebp: Sync with upstream 1.3.0

(cherry picked from commit d8e8517d11)
This commit is contained in:
DeeJayLSP
2023-01-25 10:24:01 -03:00
committed by Rémi Verschelde
parent 75e0db7ee5
commit 6a9c714326
47 changed files with 377 additions and 268 deletions

View File

@@ -15,15 +15,21 @@
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "src/webp/types.h"
#include "src/dsp/cpu.h"
#include "sharpyuv/sharpyuv_cpu.h"
#include "sharpyuv/sharpyuv_dsp.h"
#include "sharpyuv/sharpyuv_gamma.h"
//------------------------------------------------------------------------------
int SharpYuvGetVersion(void) {
return SHARPYUV_VERSION;
}
//------------------------------------------------------------------------------
// Sharp RGB->YUV conversion
@@ -414,24 +420,45 @@ static int DoSharpArgbToYuv(const uint8_t* r_ptr, const uint8_t* g_ptr,
}
#undef SAFE_ALLOC
#if defined(WEBP_USE_THREAD) && !defined(_WIN32)
#include <pthread.h> // NOLINT
#define LOCK_ACCESS \
static pthread_mutex_t sharpyuv_lock = PTHREAD_MUTEX_INITIALIZER; \
if (pthread_mutex_lock(&sharpyuv_lock)) return
#define UNLOCK_ACCESS_AND_RETURN \
do { \
(void)pthread_mutex_unlock(&sharpyuv_lock); \
return; \
} while (0)
#else // !(defined(WEBP_USE_THREAD) && !defined(_WIN32))
#define LOCK_ACCESS do {} while (0)
#define UNLOCK_ACCESS_AND_RETURN return
#endif // defined(WEBP_USE_THREAD) && !defined(_WIN32)
// Hidden exported init function.
// By default SharpYuvConvert calls it with NULL. If needed, users can declare
// it as extern and call it with a VP8CPUInfo function.
extern void SharpYuvInit(VP8CPUInfo cpu_info_func);
// By default SharpYuvConvert calls it with SharpYuvGetCPUInfo. If needed,
// users can declare it as extern and call it with an alternate VP8CPUInfo
// function.
SHARPYUV_EXTERN void SharpYuvInit(VP8CPUInfo cpu_info_func);
void SharpYuvInit(VP8CPUInfo cpu_info_func) {
static volatile VP8CPUInfo sharpyuv_last_cpuinfo_used =
(VP8CPUInfo)&sharpyuv_last_cpuinfo_used;
const int initialized =
(sharpyuv_last_cpuinfo_used != (VP8CPUInfo)&sharpyuv_last_cpuinfo_used);
if (cpu_info_func == NULL && initialized) return;
if (sharpyuv_last_cpuinfo_used == cpu_info_func) return;
SharpYuvInitDsp(cpu_info_func);
if (!initialized) {
SharpYuvInitGammaTables();
LOCK_ACCESS;
// Only update SharpYuvGetCPUInfo when called from external code to avoid a
// race on reading the value in SharpYuvConvert().
if (cpu_info_func != (VP8CPUInfo)&SharpYuvGetCPUInfo) {
SharpYuvGetCPUInfo = cpu_info_func;
}
if (sharpyuv_last_cpuinfo_used == SharpYuvGetCPUInfo) {
UNLOCK_ACCESS_AND_RETURN;
}
sharpyuv_last_cpuinfo_used = cpu_info_func;
SharpYuvInitDsp();
SharpYuvInitGammaTables();
sharpyuv_last_cpuinfo_used = SharpYuvGetCPUInfo;
UNLOCK_ACCESS_AND_RETURN;
}
int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
@@ -467,7 +494,8 @@ int SharpYuvConvert(const void* r_ptr, const void* g_ptr,
// Stride should be even for uint16_t buffers.
return 0;
}
SharpYuvInit(NULL);
// The address of the function pointer is used to avoid a read race.
SharpYuvInit((VP8CPUInfo)&SharpYuvGetCPUInfo);
// Add scaling factor to go from rgb_bit_depth to yuv_bit_depth, to the
// rgb->yuv conversion matrix.