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Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert

Add alert in anim trees if resource load fails
This commit is contained in:
Rémi Verschelde
2022-10-31 13:18:10 +01:00
4 changed files with 8 additions and 0 deletions

View File

@@ -381,6 +381,8 @@ void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file); file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) { if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM); _add_menu_type(MENU_LOAD_FILE_CONFIRM);
} else {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
} }
} }

View File

@@ -315,6 +315,8 @@ void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file); file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) { if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM); _add_menu_type(MENU_LOAD_FILE_CONFIRM);
} else {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
} }
} }

View File

@@ -283,6 +283,8 @@ void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file); file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) { if (file_loaded.is_valid()) {
_add_node(MENU_LOAD_FILE_CONFIRM); _add_node(MENU_LOAD_FILE_CONFIRM);
} else {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
} }
} }

View File

@@ -974,6 +974,8 @@ void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file); file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) { if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM); _add_menu_type(MENU_LOAD_FILE_CONFIRM);
} else {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only animation nodes are allowed."));
} }
} }