You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Revert "Emit signal when animation ends by seek"
This reverts commit bf1cc116e1.
This needs more discussion to avoid breaking some users' expectations.
See #38086 for arguments.
This commit is contained in:
@@ -950,13 +950,13 @@ void AnimationPlayer::_animation_process(float p_delta) {
|
|||||||
play(queued.front()->get());
|
play(queued.front()->get());
|
||||||
String new_name = playback.assigned;
|
String new_name = playback.assigned;
|
||||||
queued.pop_front();
|
queued.pop_front();
|
||||||
if (end_notify || playback.seeked)
|
if (end_notify)
|
||||||
emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
|
emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
|
||||||
} else {
|
} else {
|
||||||
//stop();
|
//stop();
|
||||||
playing = false;
|
playing = false;
|
||||||
_set_process(false);
|
_set_process(false);
|
||||||
if (end_notify || playback.seeked)
|
if (end_notify)
|
||||||
emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
|
emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
|
||||||
}
|
}
|
||||||
end_reached = false;
|
end_reached = false;
|
||||||
|
|||||||
Reference in New Issue
Block a user