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Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Part of #33027.
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@@ -1229,11 +1229,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
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for (int i = 0; i < output_count; i++) {
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String var_name = "n_out" + itos(node) + "p" + itos(i);
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switch (vsnode->get_output_port_type(i)) {
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case VisualShaderNode::PORT_TYPE_SCALAR: outputs[i] = "float " + var_name; break;
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case VisualShaderNode::PORT_TYPE_SCALAR_INT: outputs[i] = "int " + var_name; break;
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case VisualShaderNode::PORT_TYPE_VECTOR: outputs[i] = "vec3 " + var_name; break;
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case VisualShaderNode::PORT_TYPE_BOOLEAN: outputs[i] = "bool " + var_name; break;
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case VisualShaderNode::PORT_TYPE_TRANSFORM: outputs[i] = "mat4 " + var_name; break;
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case VisualShaderNode::PORT_TYPE_SCALAR:
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outputs[i] = "float " + var_name;
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break;
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case VisualShaderNode::PORT_TYPE_SCALAR_INT:
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outputs[i] = "int " + var_name;
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break;
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case VisualShaderNode::PORT_TYPE_VECTOR:
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outputs[i] = "vec3 " + var_name;
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break;
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case VisualShaderNode::PORT_TYPE_BOOLEAN:
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outputs[i] = "bool " + var_name;
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break;
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case VisualShaderNode::PORT_TYPE_TRANSFORM:
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outputs[i] = "mat4 " + var_name;
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break;
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default: {
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}
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}
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@@ -1243,11 +1253,21 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui
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for (int i = 0; i < output_count; i++) {
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outputs[i] = "n_out" + itos(node) + "p" + itos(i);
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switch (vsnode->get_output_port_type(i)) {
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case VisualShaderNode::PORT_TYPE_SCALAR: code += String() + "\tfloat " + outputs[i] + ";\n"; break;
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case VisualShaderNode::PORT_TYPE_SCALAR_INT: code += String() + "\tint " + outputs[i] + ";\n"; break;
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case VisualShaderNode::PORT_TYPE_VECTOR: code += String() + "\tvec3 " + outputs[i] + ";\n"; break;
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case VisualShaderNode::PORT_TYPE_BOOLEAN: code += String() + "\tbool " + outputs[i] + ";\n"; break;
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case VisualShaderNode::PORT_TYPE_TRANSFORM: code += String() + "\tmat4 " + outputs[i] + ";\n"; break;
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case VisualShaderNode::PORT_TYPE_SCALAR:
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code += String() + "\tfloat " + outputs[i] + ";\n";
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break;
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case VisualShaderNode::PORT_TYPE_SCALAR_INT:
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code += String() + "\tint " + outputs[i] + ";\n";
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break;
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case VisualShaderNode::PORT_TYPE_VECTOR:
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code += String() + "\tvec3 " + outputs[i] + ";\n";
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break;
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case VisualShaderNode::PORT_TYPE_BOOLEAN:
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code += String() + "\tbool " + outputs[i] + ";\n";
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break;
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case VisualShaderNode::PORT_TYPE_TRANSFORM:
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code += String() + "\tmat4 " + outputs[i] + ";\n";
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break;
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default: {
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}
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}
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