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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine

Part of #33027.
This commit is contained in:
Rémi Verschelde
2020-05-10 13:00:47 +02:00
parent e956e80c1f
commit 69de7ce38c
91 changed files with 4146 additions and 1632 deletions

View File

@@ -125,33 +125,60 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
float Performance::get_monitor(Monitor p_monitor) const {
switch (p_monitor) {
case TIME_FPS: return Engine::get_singleton()->get_frames_per_second();
case TIME_PROCESS: return _process_time;
case TIME_PHYSICS_PROCESS: return _physics_process_time;
case MEMORY_STATIC: return Memory::get_mem_usage();
case MEMORY_STATIC_MAX: return Memory::get_mem_max_usage();
case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage();
case OBJECT_COUNT: return ObjectDB::get_object_count();
case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count();
case OBJECT_NODE_COUNT: return _get_node_count();
case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count;
case RENDER_OBJECTS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME);
case RENDER_VERTICES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME);
case RENDER_MATERIAL_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME);
case RENDER_SHADER_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME);
case RENDER_SURFACE_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME);
case RENDER_DRAW_CALLS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME);
case RENDER_VIDEO_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED);
case RENDER_TEXTURE_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED);
case RENDER_VERTEX_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED);
case RENDER_USAGE_VIDEO_MEM_TOTAL: return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL);
case PHYSICS_2D_ACTIVE_OBJECTS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
case PHYSICS_2D_COLLISION_PAIRS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
case PHYSICS_2D_ISLAND_COUNT: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
case PHYSICS_3D_ACTIVE_OBJECTS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
case PHYSICS_3D_COLLISION_PAIRS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
case PHYSICS_3D_ISLAND_COUNT: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
case AUDIO_OUTPUT_LATENCY: return AudioServer::get_singleton()->get_output_latency();
case TIME_FPS:
return Engine::get_singleton()->get_frames_per_second();
case TIME_PROCESS:
return _process_time;
case TIME_PHYSICS_PROCESS:
return _physics_process_time;
case MEMORY_STATIC:
return Memory::get_mem_usage();
case MEMORY_STATIC_MAX:
return Memory::get_mem_max_usage();
case MEMORY_MESSAGE_BUFFER_MAX:
return MessageQueue::get_singleton()->get_max_buffer_usage();
case OBJECT_COUNT:
return ObjectDB::get_object_count();
case OBJECT_RESOURCE_COUNT:
return ResourceCache::get_cached_resource_count();
case OBJECT_NODE_COUNT:
return _get_node_count();
case OBJECT_ORPHAN_NODE_COUNT:
return Node::orphan_node_count;
case RENDER_OBJECTS_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME);
case RENDER_VERTICES_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME);
case RENDER_MATERIAL_CHANGES_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME);
case RENDER_SHADER_CHANGES_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME);
case RENDER_SURFACE_CHANGES_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME);
case RENDER_DRAW_CALLS_IN_FRAME:
return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME);
case RENDER_VIDEO_MEM_USED:
return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED);
case RENDER_TEXTURE_MEM_USED:
return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED);
case RENDER_VERTEX_MEM_USED:
return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED);
case RENDER_USAGE_VIDEO_MEM_TOTAL:
return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL);
case PHYSICS_2D_ACTIVE_OBJECTS:
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS);
case PHYSICS_2D_COLLISION_PAIRS:
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS);
case PHYSICS_2D_ISLAND_COUNT:
return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT);
case PHYSICS_3D_ACTIVE_OBJECTS:
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS);
case PHYSICS_3D_COLLISION_PAIRS:
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS);
case PHYSICS_3D_ISLAND_COUNT:
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
case AUDIO_OUTPUT_LATENCY:
return AudioServer::get_singleton()->get_output_latency();
default: {
}