1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Reworked signal connection system, added support for Callable and Signal objects and made them default.

This commit is contained in:
Juan Linietsky
2020-02-19 16:27:19 -03:00
committed by Juan Linietsky
parent 1a4be2cd8f
commit 69c95f4b4c
275 changed files with 3831 additions and 2948 deletions

View File

@@ -302,8 +302,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
void GradientEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
if (!picker->is_connected("color_changed", this, "_color_changed")) {
picker->connect("color_changed", this, "_color_changed");
if (!picker->is_connected_compat("color_changed", this, "_color_changed")) {
picker->connect_compat("color_changed", this, "_color_changed");
}
}
if (p_what == NOTIFICATION_DRAW) {