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Reworked signal connection system, added support for Callable and Signal objects and made them default.

This commit is contained in:
Juan Linietsky
2020-02-19 16:27:19 -03:00
committed by Juan Linietsky
parent 1a4be2cd8f
commit 69c95f4b4c
275 changed files with 3831 additions and 2948 deletions

View File

@@ -184,11 +184,11 @@ void NoiseTexture::set_noise(Ref<OpenSimplexNoise> p_noise) {
if (p_noise == noise)
return;
if (noise.is_valid()) {
noise->disconnect(CoreStringNames::get_singleton()->changed, this, "_queue_update");
noise->disconnect_compat(CoreStringNames::get_singleton()->changed, this, "_queue_update");
}
noise = p_noise;
if (noise.is_valid()) {
noise->connect(CoreStringNames::get_singleton()->changed, this, "_queue_update");
noise->connect_compat(CoreStringNames::get_singleton()->changed, this, "_queue_update");
}
_queue_update();
}