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Reworked signal connection system, added support for Callable and Signal objects and made them default.

This commit is contained in:
Juan Linietsky
2020-02-19 16:27:19 -03:00
committed by Juan Linietsky
parent 1a4be2cd8f
commit 69c95f4b4c
275 changed files with 3831 additions and 2948 deletions

View File

@@ -262,24 +262,24 @@ EditorPropertyRootMotion::EditorPropertyRootMotion() {
assign->set_flat(true);
assign->set_h_size_flags(SIZE_EXPAND_FILL);
assign->set_clip_text(true);
assign->connect("pressed", this, "_node_assign");
assign->connect_compat("pressed", this, "_node_assign");
hbc->add_child(assign);
clear = memnew(Button);
clear->set_flat(true);
clear->connect("pressed", this, "_node_clear");
clear->connect_compat("pressed", this, "_node_clear");
hbc->add_child(clear);
filter_dialog = memnew(ConfirmationDialog);
add_child(filter_dialog);
filter_dialog->set_title(TTR("Edit Filtered Tracks:"));
filter_dialog->connect("confirmed", this, "_confirmed");
filter_dialog->connect_compat("confirmed", this, "_confirmed");
filters = memnew(Tree);
filter_dialog->add_child(filters);
filters->set_v_size_flags(SIZE_EXPAND_FILL);
filters->set_hide_root(true);
filters->connect("item_activated", this, "_confirmed");
filters->connect_compat("item_activated", this, "_confirmed");
//filters->connect("item_edited", this, "_filter_edited");
}
//////////////////////////