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Reworked signal connection system, added support for Callable and Signal objects and made them default.

This commit is contained in:
Juan Linietsky
2020-02-19 16:27:19 -03:00
committed by Juan Linietsky
parent 1a4be2cd8f
commit 69c95f4b4c
275 changed files with 3831 additions and 2948 deletions

View File

@@ -85,7 +85,7 @@ void AnimationTreeEditor::_update_path() {
b->set_button_group(group);
b->set_pressed(true);
b->set_focus_mode(FOCUS_NONE);
b->connect("pressed", this, "_path_button_pressed", varray(-1));
b->connect_compat("pressed", this, "_path_button_pressed", varray(-1));
path_hb->add_child(b);
for (int i = 0; i < button_path.size(); i++) {
b = memnew(Button);
@@ -95,7 +95,7 @@ void AnimationTreeEditor::_update_path() {
path_hb->add_child(b);
b->set_pressed(true);
b->set_focus_mode(FOCUS_NONE);
b->connect("pressed", this, "_path_button_pressed", varray(i));
b->connect_compat("pressed", this, "_path_button_pressed", varray(i));
}
}