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Rename editor "File" MenuOption enums for clarity
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@@ -302,9 +302,9 @@ void DependencyEditorOwners::_list_rmb_clicked(int p_item, const Vector2 &p_pos,
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}
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if (only_scenes_selected) {
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file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_OPEN_);
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file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_MENU_OPEN);
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} else if (selected_items.size() == 1) {
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file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_OPEN_);
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file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_MENU_OPEN);
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} else {
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return;
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}
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@@ -333,7 +333,7 @@ void DependencyEditorOwners::_empty_clicked(const Vector2 &p_pos, MouseButton p_
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void DependencyEditorOwners::_file_option(int p_option) {
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switch (p_option) {
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case FILE_OPEN_: {
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case FILE_MENU_OPEN: {
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PackedInt32Array selected_items = owners->get_selected_items();
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for (int i = 0; i < selected_items.size(); i++) {
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int item_idx = selected_items[i];
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