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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Rename editor "File" MenuOption enums for clarity

This commit is contained in:
Rémi Verschelde
2025-04-29 23:30:31 +02:00
parent 32eafc18b4
commit 694d034d5b
12 changed files with 439 additions and 433 deletions

View File

@@ -302,9 +302,9 @@ void DependencyEditorOwners::_list_rmb_clicked(int p_item, const Vector2 &p_pos,
}
if (only_scenes_selected) {
file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_OPEN_);
file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_MENU_OPEN);
} else if (selected_items.size() == 1) {
file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_OPEN_);
file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_MENU_OPEN);
} else {
return;
}
@@ -333,7 +333,7 @@ void DependencyEditorOwners::_empty_clicked(const Vector2 &p_pos, MouseButton p_
void DependencyEditorOwners::_file_option(int p_option) {
switch (p_option) {
case FILE_OPEN_: {
case FILE_MENU_OPEN: {
PackedInt32Array selected_items = owners->get_selected_items();
for (int i = 0; i < selected_items.size(); i++) {
int item_idx = selected_items[i];