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Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error.
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@@ -370,7 +370,7 @@ class EditorExportAndroid : public EditorExportPlatform {
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}
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if (aname == "") {
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aname = _MKSTR(VERSION_NAME);
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aname = VERSION_NAME;
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}
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return aname;
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