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Pass engine name and version parts as proper strings
Removes the need for _MKSTR all over the place which has the drawback of converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing a compilation error.
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@@ -84,11 +84,11 @@ Dictionary Engine::get_version_info() const {
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#else
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dict["patch"] = 0;
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#endif
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dict["status"] = _MKSTR(VERSION_STATUS);
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dict["revision"] = _MKSTR(VERSION_REVISION);
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dict["status"] = VERSION_STATUS;
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dict["revision"] = VERSION_REVISION;
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dict["year"] = VERSION_YEAR;
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String hash = String(VERSION_HASH);
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String hash = VERSION_HASH;
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dict["hash"] = hash.length() == 0 ? String("unknown") : hash;
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String stringver = String(dict["major"]) + "." + String(dict["minor"]);
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@@ -279,7 +279,7 @@ String OS::get_safe_application_name() const {
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String OS::get_godot_dir_name() const {
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// Default to lowercase, so only override when different case is needed
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return String(_MKSTR(VERSION_SHORT_NAME)).to_lower();
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return String(VERSION_SHORT_NAME).to_lower();
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}
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// OS equivalent of XDG_DATA_HOME
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@@ -30,8 +30,8 @@
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#include "version_generated.gen.h"
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#ifdef VERSION_PATCH
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION) VERSION_MODULE_CONFIG
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." VERSION_STATUS "." VERSION_REVISION VERSION_MODULE_CONFIG
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#else
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION) VERSION_MODULE_CONFIG
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#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." VERSION_STATUS "." VERSION_REVISION VERSION_MODULE_CONFIG
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#endif // VERSION_PATCH
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#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING
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#define VERSION_FULL_NAME "" VERSION_NAME " v" VERSION_MKSTRING
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