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Fix various race conditions with capturing of script backtraces
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@@ -45,6 +45,15 @@ bool ScriptServer::scripting_enabled = true;
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bool ScriptServer::reload_scripts_on_save = false;
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ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
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// These need to be the last static variables in this file, since we're exploiting the reverse-order destruction of static variables.
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static bool is_program_exiting = false;
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struct ProgramExitGuard {
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~ProgramExitGuard() {
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is_program_exiting = true;
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}
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};
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static ProgramExitGuard program_exit_guard;
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void Script::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_POSTINITIALIZE: {
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@@ -536,13 +545,21 @@ void ScriptServer::save_global_classes() {
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}
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Vector<Ref<ScriptBacktrace>> ScriptServer::capture_script_backtraces(bool p_include_variables) {
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int language_count = ScriptServer::get_language_count();
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Vector<Ref<ScriptBacktrace>> result;
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result.resize(language_count);
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for (int i = 0; i < language_count; i++) {
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ScriptLanguage *language = ScriptServer::get_language(i);
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result.write[i].instantiate(language, p_include_variables);
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if (is_program_exiting) {
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return Vector<Ref<ScriptBacktrace>>();
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}
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MutexLock lock(languages_mutex);
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if (!languages_ready) {
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return Vector<Ref<ScriptBacktrace>>();
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}
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Vector<Ref<ScriptBacktrace>> result;
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result.resize(_language_count);
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for (int i = 0; i < _language_count; i++) {
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result.write[i].instantiate(_languages[i], p_include_variables);
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}
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return result;
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}
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