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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Use (r)find_char instead of (r)find for single characters

This commit is contained in:
A Thousand Ships
2024-11-16 18:52:15 +01:00
parent 5efd124ca1
commit 68f638cf02
70 changed files with 169 additions and 169 deletions

View File

@@ -205,7 +205,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
if (end_key_length == 0 || color_regions[c].line_only || from + end_key_length > line_length) {
if (from + end_key_length > line_length && (color_regions[in_region].start_key == "\"" || color_regions[in_region].start_key == "\'")) {
// If it's key length and there is a '\', dont skip to highlight esc chars.
if (str.find("\\", from) >= 0) {
if (str.find_char('\\', from) >= 0) {
break;
}
}
@@ -242,7 +242,7 @@ Dictionary CodeHighlighter::_get_line_syntax_highlighting_impl(int p_line) {
for (; from < line_length; from++) {
if (line_length - from < end_key_length) {
// Don't break if '\' to highlight esc chars.
if (!is_string || str.find("\\", from) < 0) {
if (!is_string || str.find_char('\\', from) < 0) {
break;
}
}