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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00
This commit is contained in:
Juan Linietsky
2015-11-28 20:57:23 -03:00
261 changed files with 1165 additions and 1068 deletions

View File

@@ -167,19 +167,19 @@ void EditorNode::_unhandled_input(const InputEvent& p_event) {
/*case KEY_F1:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(3);
_editor_select(EDITOR_SCRIPT);
break;*/
case KEY_F1:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(0);
_editor_select(EDITOR_2D);
break;
case KEY_F2:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(1);
_editor_select(EDITOR_3D);
break;
case KEY_F3:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(2);
_editor_select(EDITOR_SCRIPT);
break;
case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
@@ -298,7 +298,7 @@ void EditorNode::_notification(int p_what) {
VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
_editor_select(1);
_editor_select(EDITOR_3D);
if (defer_load_scene!="") {
@@ -888,7 +888,7 @@ void EditorNode::_save_scene_with_preview(String p_file) {
}
}
_editor_select(is2d?0:1);
_editor_select(is2d?EDITOR_2D:EDITOR_3D);
VS::get_singleton()->viewport_queue_screen_capture(viewport);
save.step("Creating Thumbnail",2);
@@ -2528,7 +2528,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
case OBJECT_REQUEST_HELP: {
if (current) {
_editor_select(2);
_editor_select(EDITOR_SCRIPT);
emit_signal("request_help",current->get_type());
}
@@ -3305,9 +3305,9 @@ void EditorNode::_set_main_scene_state(Dictionary p_state) {
int n2d=0,n3d=0;
_find_node_types(get_edited_scene(),n2d,n3d);
if (n2d>n3d) {
_editor_select(0);
_editor_select(EDITOR_2D);
} else if (n3d>n2d) {
_editor_select(1);
_editor_select(EDITOR_3D);
}
}
@@ -3867,7 +3867,8 @@ bool EditorNode::_find_editing_changed_scene(Node *p_from) {
void EditorNode::add_io_error(const String& p_error) {
CharString err_ut = p_error.utf8();
ERR_PRINT(err_ut.get_data());
_load_error_notify(singleton,p_error);
}