1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Add subsequence search to tools

Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
This commit is contained in:
George Marques
2016-06-12 13:43:31 -03:00
parent a6c37d2b5d
commit 68868aabc6
5 changed files with 8 additions and 8 deletions

View File

@@ -126,7 +126,7 @@ void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd) {
path+="/";
if (path!="res://") {
path=path.substr(6,path.length());
if (path.findn(search_box->get_text())!=-1) {
if (search_box->get_text().is_subsequence_ofi(path)) {
TreeItem *ti = search_options->create_item(root);
ti->set_text(0,path);
Ref<Texture> icon = get_icon("folder","FileDialog");
@@ -138,7 +138,7 @@ void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd) {
String file = efsd->get_file_path(i);
file=file.substr(6,file.length());
if (ObjectTypeDB::is_type(efsd->get_file_type(i),base_type) && (search_box->get_text()=="" || file.findn(search_box->get_text())!=-1)) {
if (ObjectTypeDB::is_type(efsd->get_file_type(i),base_type) && (search_box->get_text().is_subsequence_ofi(file))) {
TreeItem *ti = search_options->create_item(root);
ti->set_text(0,file);