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Added support for uniform arrays in shaders

This commit is contained in:
Yuri Roubinsky
2021-06-09 12:33:41 +03:00
parent a8f53dcced
commit 6873ecaaf9
10 changed files with 1163 additions and 327 deletions

View File

@@ -65,6 +65,7 @@ public:
ShaderLanguage::TextureFilter filter;
ShaderLanguage::TextureRepeat repeat;
bool global;
int array_size;
};
Vector<Texture> texture_uniforms;