1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Fix converting root Sprite2D

This commit is contained in:
kobewi
2025-01-03 20:05:27 +01:00
parent bdf625bd54
commit 685ff5be8f

View File

@@ -139,7 +139,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
void Sprite2DEditor::_popup_debug_uv_dialog() {
String error_message;
if (node->get_owner() != get_tree()->get_edited_scene_root()) {
if (node->get_owner() != get_tree()->get_edited_scene_root() && node != get_tree()->get_edited_scene_root()) {
error_message = TTR("Can't convert a sprite from a foreign scene.");
}
Ref<Texture2D> texture = node->get_texture();