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Add tests for resource duplication
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@@ -654,6 +654,10 @@ bool Dictionary::is_typed_value() const {
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return _p->typed_value.type != Variant::NIL;
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}
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bool Dictionary::is_same_instance(const Dictionary &p_other) const {
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return _p == p_other._p;
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}
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bool Dictionary::is_same_typed(const Dictionary &p_other) const {
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return is_same_typed_key(p_other) && is_same_typed_value(p_other);
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}
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@@ -108,6 +108,7 @@ public:
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bool is_typed() const;
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bool is_typed_key() const;
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bool is_typed_value() const;
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bool is_same_instance(const Dictionary &p_other) const;
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bool is_same_typed(const Dictionary &p_other) const;
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bool is_same_typed_key(const Dictionary &p_other) const;
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bool is_same_typed_value(const Dictionary &p_other) const;
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@@ -332,7 +332,7 @@
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<param index="0" name="deep" type="bool" default="false" />
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<description>
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Returns a new copy of the array.
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By default, a [b]shallow[/b] copy is returned: all nested [Array], [Dictionary], and [Resource] elements are shared with the original array. Modifying them in one array will also affect them in the other.
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By default, a [b]shallow[/b] copy is returned: all nested [Array], [Dictionary], and [Resource] elements are shared with the original array. Modifying any of those in one array will also affect them in the other.
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If [param deep] is [code]true[/code], a [b]deep[/b] copy is returned: all nested arrays and dictionaries are also duplicated (recursively). Any [Resource] is still shared with the original array, though.
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</description>
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</method>
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@@ -188,7 +188,7 @@
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<param index="0" name="deep" type="bool" default="false" />
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<description>
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Returns a new copy of the dictionary.
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By default, a [b]shallow[/b] copy is returned: all nested [Array], [Dictionary], and [Resource] keys and values are shared with the original dictionary. Modifying them in one dictionary will also affect them in the other.
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By default, a [b]shallow[/b] copy is returned: all nested [Array], [Dictionary], and [Resource] keys and values are shared with the original dictionary. Modifying any of those in one dictionary will also affect them in the other.
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If [param deep] is [code]true[/code], a [b]deep[/b] copy is returned: all nested arrays and dictionaries are also duplicated (recursively). Any [Resource] is still shared with the original dictionary, though.
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</description>
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</method>
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@@ -0,0 +1,40 @@
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# We could use @export_custom to really test every property usage, but we know for good
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# that duplicating scripted properties flows through the same code already thoroughly tested
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# in the [Resource] test cases. The same goes for all the potential deep duplicate modes.
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# Therefore, it's enough to ensure the exported scriped properties are copied when invoking
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# duplication by each entry point.
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class TestResource:
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extends Resource
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@export var text: String = "holaaa"
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@export var arr: Array = [1, 2, 3]
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@export var dict: Dictionary = { "a": 1, "b": 2 }
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func test():
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# Via Resource type.
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var res := TestResource.new()
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var dupe: TestResource
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dupe = res.duplicate()
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print(dupe.text)
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print(dupe.arr)
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print(dupe.dict)
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dupe = res.duplicate_deep()
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print(dupe.text)
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print(dupe.arr)
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print(dupe.dict)
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# Via Variant type.
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var res_var = TestResource.new()
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var dupe_var
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dupe_var = res_var.duplicate()
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print(dupe_var.text)
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print(dupe_var.arr)
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print(dupe_var.dict)
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dupe_var = res_var.duplicate_deep()
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print(dupe_var.text)
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print(dupe_var.arr)
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print(dupe_var.dict)
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@@ -0,0 +1,13 @@
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GDTEST_OK
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holaaa
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[1, 2, 3]
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{ "a": 1, "b": 2 }
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holaaa
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[1, 2, 3]
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{ "a": 1, "b": 2 }
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holaaa
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[1, 2, 3]
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{ "a": 1, "b": 2 }
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holaaa
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[1, 2, 3]
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{ "a": 1, "b": 2 }
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@@ -34,37 +34,505 @@
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/os/os.h"
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#include "scene/main/node.h"
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#include "thirdparty/doctest/doctest.h"
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#include "tests/test_macros.h"
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#include <functional>
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namespace TestResource {
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enum TestDuplicateMode {
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TEST_MODE_RESOURCE_DUPLICATE_SHALLOW,
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TEST_MODE_RESOURCE_DUPLICATE_DEEP,
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TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE,
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TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE,
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TEST_MODE_VARIANT_DUPLICATE_SHALLOW,
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TEST_MODE_VARIANT_DUPLICATE_DEEP,
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TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE,
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};
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class DuplicateGuineaPigData : public Object {
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GDSOFTCLASS(DuplicateGuineaPigData, Object)
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public:
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const Variant SENTINEL_1 = "A";
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const Variant SENTINEL_2 = 645;
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const Variant SENTINEL_3 = StringName("X");
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const Variant SENTINEL_4 = true;
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Ref<Resource> SUBRES_1 = memnew(Resource);
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Ref<Resource> SUBRES_2 = memnew(Resource);
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Ref<Resource> SUBRES_3 = memnew(Resource);
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Ref<Resource> SUBRES_SL_1 = memnew(Resource);
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Ref<Resource> SUBRES_SL_2 = memnew(Resource);
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Ref<Resource> SUBRES_SL_3 = memnew(Resource);
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Variant obj; // Variant helps with lifetime so duplicates pointing to the same don't try to double-free it.
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Array arr;
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Dictionary dict;
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Variant packed; // A PackedByteArray, but using Variant to be able to tell if the array is shared or not.
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Ref<Resource> subres;
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Ref<Resource> subres_sl;
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void set_defaults() {
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SUBRES_1->set_name("juan");
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SUBRES_2->set_name("you");
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SUBRES_3->set_name("tree");
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SUBRES_SL_1->set_name("maybe_scene_local");
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SUBRES_SL_2->set_name("perhaps_local_to_scene");
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SUBRES_SL_3->set_name("sometimes_locality_scenial");
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// To try some cases of internal and external.
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SUBRES_1->set_path_cache("");
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SUBRES_2->set_path_cache("local://hehe");
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SUBRES_3->set_path_cache("res://some.tscn::1");
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DEV_ASSERT(SUBRES_1->is_built_in());
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DEV_ASSERT(SUBRES_2->is_built_in());
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DEV_ASSERT(SUBRES_3->is_built_in());
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SUBRES_SL_1->set_path_cache("res://thing.scn");
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SUBRES_SL_2->set_path_cache("C:/not/really/possible/but/still/external");
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SUBRES_SL_3->set_path_cache("/this/neither");
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DEV_ASSERT(!SUBRES_SL_1->is_built_in());
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DEV_ASSERT(!SUBRES_SL_2->is_built_in());
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DEV_ASSERT(!SUBRES_SL_3->is_built_in());
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obj = memnew(Object);
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// Construct enough cases to test deep recursion involving resources;
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// we mix some primitive values with recurses nested in different ways,
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// acting as array values and dictionary keys and values, some of those
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// being marked as scene-local when for subcases where scene-local is relevant.
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arr.push_back(SENTINEL_1);
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arr.push_back(SUBRES_1);
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arr.push_back(SUBRES_SL_1);
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{
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Dictionary d;
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d[SENTINEL_2] = SENTINEL_3;
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d[SENTINEL_4] = SUBRES_2;
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d[SUBRES_3] = SUBRES_SL_2;
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d[SUBRES_SL_3] = SUBRES_1;
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arr.push_back(d);
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}
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dict[SENTINEL_4] = SENTINEL_1;
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dict[SENTINEL_2] = SUBRES_2;
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dict[SUBRES_3] = SUBRES_SL_1;
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dict[SUBRES_SL_2] = SUBRES_1;
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{
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Array a;
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a.push_back(SENTINEL_3);
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a.push_back(SUBRES_2);
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a.push_back(SUBRES_SL_3);
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dict[SENTINEL_4] = a;
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}
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packed = PackedByteArray{ 0xaa, 0xbb, 0xcc };
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subres = SUBRES_1;
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subres_sl = SUBRES_SL_1;
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}
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void verify_empty() const {
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CHECK(obj.get_type() == Variant::NIL);
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CHECK(arr.size() == 0);
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CHECK(dict.size() == 0);
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CHECK(packed.get_type() == Variant::NIL);
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CHECK(subres.is_null());
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}
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void verify_duplication(const DuplicateGuineaPigData *p_orig, uint32_t p_property_usage, TestDuplicateMode p_test_mode, ResourceDeepDuplicateMode p_deep_mode) const {
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if (!(p_property_usage & PROPERTY_USAGE_STORAGE)) {
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verify_empty();
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return;
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}
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// To see if each resource involved is copied once at most,
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// and then the reference to the duplicate reused.
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HashMap<Resource *, Resource *> duplicates;
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auto _verify_resource = [&](const Ref<Resource> &p_dupe_res, const Ref<Resource> &p_orig_res, bool p_is_property = false) {
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bool expect_true_copy = (p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP && p_orig_res->is_built_in()) ||
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(p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL && p_orig_res->is_built_in()) ||
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(p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_ALL) ||
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(p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE && p_orig_res->is_local_to_scene()) ||
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(p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL && p_orig_res->is_built_in()) ||
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(p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE && p_deep_mode == RESOURCE_DEEP_DUPLICATE_ALL);
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if (expect_true_copy) {
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if (p_deep_mode == RESOURCE_DEEP_DUPLICATE_NONE) {
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expect_true_copy = false;
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} else if (p_deep_mode == RESOURCE_DEEP_DUPLICATE_INTERNAL) {
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expect_true_copy = p_orig_res->is_built_in();
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}
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}
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if (p_is_property) {
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if ((p_property_usage & PROPERTY_USAGE_ALWAYS_DUPLICATE)) {
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expect_true_copy = true;
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} else if ((p_property_usage & PROPERTY_USAGE_NEVER_DUPLICATE)) {
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expect_true_copy = false;
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}
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}
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if (expect_true_copy) {
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CHECK(p_dupe_res != p_orig_res);
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CHECK(p_dupe_res->get_name() == p_orig_res->get_name());
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if (duplicates.has(p_orig_res.ptr())) {
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CHECK(duplicates[p_orig_res.ptr()] == p_dupe_res.ptr());
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} else {
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duplicates[p_orig_res.ptr()] = p_dupe_res.ptr();
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}
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} else {
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CHECK(p_dupe_res == p_orig_res);
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}
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};
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std::function<void(const Variant &p_a, const Variant &p_b)> _verify_deep_copied_variants = [&](const Variant &p_a, const Variant &p_b) {
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CHECK(p_a.get_type() == p_b.get_type());
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const Ref<Resource> &res_a = p_a;
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const Ref<Resource> &res_b = p_b;
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if (res_a.is_valid()) {
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_verify_resource(res_a, res_b);
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} else if (p_a.get_type() == Variant::ARRAY) {
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const Array &arr_a = p_a;
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const Array &arr_b = p_b;
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CHECK(!arr_a.is_same_instance(arr_b));
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CHECK(arr_a.size() == arr_b.size());
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for (int i = 0; i < arr_a.size(); i++) {
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_verify_deep_copied_variants(arr_a[i], arr_b[i]);
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}
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} else if (p_a.get_type() == Variant::DICTIONARY) {
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const Dictionary &dict_a = p_a;
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const Dictionary &dict_b = p_b;
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CHECK(!dict_a.is_same_instance(dict_b));
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CHECK(dict_a.size() == dict_b.size());
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for (int i = 0; i < dict_a.size(); i++) {
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_verify_deep_copied_variants(dict_a.get_key_at_index(i), dict_b.get_key_at_index(i));
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_verify_deep_copied_variants(dict_a.get_value_at_index(i), dict_b.get_value_at_index(i));
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}
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} else {
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CHECK(p_a == p_b);
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}
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};
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CHECK(this != p_orig);
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CHECK((Object *)obj == (Object *)p_orig->obj);
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bool expect_true_copy = p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP ||
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p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE ||
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p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE ||
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p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP ||
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p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE;
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if (expect_true_copy) {
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_verify_deep_copied_variants(arr, p_orig->arr);
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_verify_deep_copied_variants(dict, p_orig->dict);
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CHECK(!packed.identity_compare(p_orig->packed));
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} else {
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CHECK(arr.is_same_instance(p_orig->arr));
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CHECK(dict.is_same_instance(p_orig->dict));
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CHECK(packed.identity_compare(p_orig->packed));
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}
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_verify_resource(subres, p_orig->subres, true);
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_verify_resource(subres_sl, p_orig->subres_sl, true);
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}
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void enable_scene_local_subresources() {
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SUBRES_SL_1->set_local_to_scene(true);
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SUBRES_SL_2->set_local_to_scene(true);
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SUBRES_SL_3->set_local_to_scene(true);
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}
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virtual ~DuplicateGuineaPigData() {
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Object *obj_ptr = obj.get_validated_object();
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if (obj_ptr) {
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memdelete(obj_ptr);
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}
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}
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};
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#define DEFINE_DUPLICATE_GUINEA_PIG(m_class_name, m_property_usage) \
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class m_class_name : public Resource { \
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GDCLASS(m_class_name, Resource) \
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\
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DuplicateGuineaPigData data; \
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\
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public: \
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void set_obj(Object *p_obj) { \
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data.obj = p_obj; \
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} \
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Object *get_obj() const { \
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return data.obj; \
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} \
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\
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void set_arr(const Array &p_arr) { \
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data.arr = p_arr; \
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} \
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Array get_arr() const { \
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return data.arr; \
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} \
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\
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void set_dict(const Dictionary &p_dict) { \
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data.dict = p_dict; \
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} \
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Dictionary get_dict() const { \
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return data.dict; \
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} \
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\
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void set_packed(const Variant &p_packed) { \
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data.packed = p_packed; \
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} \
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Variant get_packed() const { \
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return data.packed; \
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} \
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\
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void set_subres(const Ref<Resource> &p_subres) { \
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data.subres = p_subres; \
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} \
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Ref<Resource> get_subres() const { \
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return data.subres; \
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} \
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\
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void set_subres_sl(const Ref<Resource> &p_subres) { \
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data.subres_sl = p_subres; \
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} \
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Ref<Resource> get_subres_sl() const { \
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return data.subres_sl; \
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} \
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\
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void set_defaults() { \
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data.set_defaults(); \
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} \
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\
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Object *get_data() { \
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return &data; \
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} \
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\
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void verify_duplication(const Ref<Resource> &p_orig, int p_test_mode, int p_deep_mode) const { \
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const DuplicateGuineaPigData *orig_data = Object::cast_to<DuplicateGuineaPigData>(p_orig->call("get_data")); \
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data.verify_duplication(orig_data, m_property_usage, (TestDuplicateMode)p_test_mode, (ResourceDeepDuplicateMode)p_deep_mode); \
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} \
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\
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protected: \
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static void _bind_methods() { \
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ClassDB::bind_method(D_METHOD("set_obj", "obj"), &m_class_name::set_obj); \
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ClassDB::bind_method(D_METHOD("get_obj"), &m_class_name::get_obj); \
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\
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ClassDB::bind_method(D_METHOD("set_arr", "arr"), &m_class_name::set_arr); \
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ClassDB::bind_method(D_METHOD("get_arr"), &m_class_name::get_arr); \
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\
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ClassDB::bind_method(D_METHOD("set_dict", "dict"), &m_class_name::set_dict); \
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ClassDB::bind_method(D_METHOD("get_dict"), &m_class_name::get_dict); \
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\
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ClassDB::bind_method(D_METHOD("set_packed", "packed"), &m_class_name::set_packed); \
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ClassDB::bind_method(D_METHOD("get_packed"), &m_class_name::get_packed); \
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\
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||||
ClassDB::bind_method(D_METHOD("set_subres", "subres"), &m_class_name::set_subres); \
|
||||
ClassDB::bind_method(D_METHOD("get_subres"), &m_class_name::get_subres); \
|
||||
\
|
||||
ClassDB::bind_method(D_METHOD("set_subres_sl", "subres"), &m_class_name::set_subres_sl); \
|
||||
ClassDB::bind_method(D_METHOD("get_subres_sl"), &m_class_name::get_subres_sl); \
|
||||
\
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "obj", PROPERTY_HINT_NONE, "", m_property_usage), "set_obj", "get_obj"); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "arr", PROPERTY_HINT_NONE, "", m_property_usage), "set_arr", "get_arr"); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "dict", PROPERTY_HINT_NONE, "", m_property_usage), "set_dict", "get_dict"); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packed", PROPERTY_HINT_NONE, "", m_property_usage), "set_packed", "get_packed"); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subres", PROPERTY_HINT_NONE, "", m_property_usage), "set_subres", "get_subres"); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "subres_sl", PROPERTY_HINT_NONE, "", m_property_usage), "set_subres_sl", "get_subres_sl"); \
|
||||
\
|
||||
ClassDB::bind_method(D_METHOD("set_defaults"), &m_class_name::set_defaults); \
|
||||
ClassDB::bind_method(D_METHOD("get_data"), &m_class_name::get_data); \
|
||||
ClassDB::bind_method(D_METHOD("verify_duplication", "orig", "test_mode", "deep_mode"), &m_class_name::verify_duplication); \
|
||||
} \
|
||||
\
|
||||
public: \
|
||||
static m_class_name *register_and_instantiate() { \
|
||||
static bool registered = false; \
|
||||
if (!registered) { \
|
||||
GDREGISTER_CLASS(m_class_name); \
|
||||
registered = true; \
|
||||
} \
|
||||
return memnew(m_class_name); \
|
||||
} \
|
||||
};
|
||||
|
||||
DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_None, PROPERTY_USAGE_NONE)
|
||||
DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Always, PROPERTY_USAGE_ALWAYS_DUPLICATE)
|
||||
DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage, PROPERTY_USAGE_STORAGE)
|
||||
DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage_Always, (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_ALWAYS_DUPLICATE))
|
||||
DEFINE_DUPLICATE_GUINEA_PIG(DuplicateGuineaPig_Storage_Never, (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NEVER_DUPLICATE))
|
||||
|
||||
TEST_CASE("[Resource] Duplication") {
|
||||
Ref<Resource> resource = memnew(Resource);
|
||||
resource->set_name("Hello world");
|
||||
Ref<Resource> child_resource = memnew(Resource);
|
||||
child_resource->set_name("I'm a child resource");
|
||||
resource->set_meta("other_resource", child_resource);
|
||||
auto _run_test = [](
|
||||
TestDuplicateMode p_test_mode,
|
||||
ResourceDeepDuplicateMode p_deep_mode,
|
||||
Ref<Resource> (*p_duplicate_fn)(const Ref<Resource> &)) -> void {
|
||||
LocalVector<Ref<Resource>> resources = {
|
||||
DuplicateGuineaPig_None::register_and_instantiate(),
|
||||
DuplicateGuineaPig_Always::register_and_instantiate(),
|
||||
DuplicateGuineaPig_Storage::register_and_instantiate(),
|
||||
DuplicateGuineaPig_Storage_Always::register_and_instantiate(),
|
||||
DuplicateGuineaPig_Storage_Never::register_and_instantiate(),
|
||||
};
|
||||
|
||||
Ref<Resource> resource_dupe = resource->duplicate();
|
||||
const Ref<Resource> &resource_dupe_reference = resource_dupe;
|
||||
resource_dupe->set_name("Changed name");
|
||||
child_resource->set_name("My name was changed too");
|
||||
for (const Ref<Resource> &orig : resources) {
|
||||
INFO(std::string(String(orig->get_class_name()).utf8().get_data()));
|
||||
|
||||
CHECK_MESSAGE(
|
||||
resource_dupe->get_name() == "Changed name",
|
||||
"Duplicated resource should have the new name.");
|
||||
CHECK_MESSAGE(
|
||||
resource_dupe_reference->get_name() == "Changed name",
|
||||
"Reference to the duplicated resource should have the new name.");
|
||||
CHECK_MESSAGE(
|
||||
resource->get_name() == "Hello world",
|
||||
"Original resource name should not be affected after editing the duplicate's name.");
|
||||
CHECK_MESSAGE(
|
||||
Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too",
|
||||
"Duplicated resource should share its child resource with the original.");
|
||||
orig->call("set_defaults");
|
||||
|
||||
const Ref<Resource> &dupe = p_duplicate_fn(orig);
|
||||
if ((p_test_mode == TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE || p_test_mode == TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE) && p_deep_mode == RESOURCE_DEEP_DUPLICATE_MAX) {
|
||||
CHECK(dupe.is_null());
|
||||
} else {
|
||||
dupe->call("verify_duplication", orig, p_test_mode, p_deep_mode);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
SUBCASE("Resource::duplicate(), shallow") {
|
||||
_run_test(
|
||||
TEST_MODE_RESOURCE_DUPLICATE_SHALLOW,
|
||||
RESOURCE_DEEP_DUPLICATE_MAX,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return p_res->duplicate(false);
|
||||
});
|
||||
}
|
||||
|
||||
SUBCASE("Resource::duplicate(), deep") {
|
||||
_run_test(
|
||||
TEST_MODE_RESOURCE_DUPLICATE_DEEP,
|
||||
RESOURCE_DEEP_DUPLICATE_MAX,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return p_res->duplicate(true);
|
||||
});
|
||||
}
|
||||
|
||||
SUBCASE("Resource::duplicate_deep()") {
|
||||
static int deep_mode = 0;
|
||||
for (deep_mode = 0; deep_mode <= RESOURCE_DEEP_DUPLICATE_MAX; deep_mode++) {
|
||||
_run_test(
|
||||
TEST_MODE_RESOURCE_DUPLICATE_DEEP_WITH_MODE,
|
||||
(ResourceDeepDuplicateMode)deep_mode,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return p_res->duplicate_deep((ResourceDeepDuplicateMode)deep_mode);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
SUBCASE("Resource::duplicate_for_local_scene()") {
|
||||
static int mark_main_as_local = 0;
|
||||
static int mark_some_subs_as_local = 0;
|
||||
for (mark_main_as_local = 0; mark_main_as_local < 2; ++mark_main_as_local) { // Whether main is local-to-scene shouldn't matter.
|
||||
for (mark_some_subs_as_local = 0; mark_some_subs_as_local < 2; ++mark_some_subs_as_local) {
|
||||
_run_test(
|
||||
TEST_MODE_RESOURCE_DUPLICATE_FOR_LOCAL_SCENE,
|
||||
RESOURCE_DEEP_DUPLICATE_MAX,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
if (mark_main_as_local) {
|
||||
p_res->set_local_to_scene(true);
|
||||
}
|
||||
if (mark_some_subs_as_local) {
|
||||
Object::cast_to<DuplicateGuineaPigData>(p_res->call("get_data"))->enable_scene_local_subresources();
|
||||
}
|
||||
HashMap<Ref<Resource>, Ref<Resource>> remap_cache;
|
||||
Node fake_scene;
|
||||
return p_res->duplicate_for_local_scene(&fake_scene, remap_cache);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SUBCASE("Variant::duplicate(), shallow") {
|
||||
_run_test(
|
||||
TEST_MODE_VARIANT_DUPLICATE_SHALLOW,
|
||||
RESOURCE_DEEP_DUPLICATE_MAX,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return Variant(p_res).duplicate(false);
|
||||
});
|
||||
}
|
||||
|
||||
SUBCASE("Variant::duplicate(), deep") {
|
||||
_run_test(
|
||||
TEST_MODE_VARIANT_DUPLICATE_DEEP,
|
||||
RESOURCE_DEEP_DUPLICATE_MAX,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return Variant(p_res).duplicate(true);
|
||||
});
|
||||
}
|
||||
|
||||
SUBCASE("Variant::duplicate_deep()") {
|
||||
static int deep_mode = 0;
|
||||
for (deep_mode = 0; deep_mode <= RESOURCE_DEEP_DUPLICATE_MAX; deep_mode++) {
|
||||
_run_test(
|
||||
TEST_MODE_VARIANT_DUPLICATE_DEEP_WITH_MODE,
|
||||
(ResourceDeepDuplicateMode)deep_mode,
|
||||
[](const Ref<Resource> &p_res) -> Ref<Resource> {
|
||||
return Variant(p_res).duplicate_deep((ResourceDeepDuplicateMode)deep_mode);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
SUBCASE("Via Variant, resource not being the root") {
|
||||
// Variant controls the deep copy, recursing until resources are found, and then
|
||||
// it's Resource who controls the deep copy from it onwards.
|
||||
// Therefore, we have to test if Variant is able to track unique duplicates across
|
||||
// multiple times Resource takes over.
|
||||
// Since the other test cases already prove Resource's mechanism to have at most
|
||||
// one duplicate per resource involved, the test for Variant is simple.
|
||||
|
||||
Ref<Resource> res;
|
||||
res.instantiate();
|
||||
res->set_name("risi");
|
||||
Array a;
|
||||
a.push_back(res);
|
||||
{
|
||||
Dictionary d;
|
||||
d[res] = res;
|
||||
a.push_back(d);
|
||||
}
|
||||
|
||||
Array dupe_a;
|
||||
Ref<Resource> dupe_res;
|
||||
|
||||
SUBCASE("Variant::duplicate(), shallow") {
|
||||
dupe_a = Variant(a).duplicate(false);
|
||||
// Ensure it's referencing the original.
|
||||
dupe_res = dupe_a[0];
|
||||
CHECK(dupe_res == res);
|
||||
}
|
||||
SUBCASE("Variant::duplicate(), deep") {
|
||||
dupe_a = Variant(a).duplicate(true);
|
||||
// Ensure it's referencing the original.
|
||||
dupe_res = dupe_a[0];
|
||||
CHECK(dupe_res == res);
|
||||
}
|
||||
SUBCASE("Variant::duplicate_deep(), no resources") {
|
||||
dupe_a = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_NONE);
|
||||
// Ensure it's referencing the original.
|
||||
dupe_res = dupe_a[0];
|
||||
CHECK(dupe_res == res);
|
||||
}
|
||||
SUBCASE("Variant::duplicate_deep(), with resources") {
|
||||
dupe_a = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL);
|
||||
// Ensure it's a copy.
|
||||
dupe_res = dupe_a[0];
|
||||
CHECK(dupe_res != res);
|
||||
CHECK(dupe_res->get_name() == "risi");
|
||||
|
||||
// Ensure the map is already gone so we get new instances.
|
||||
Array dupe_a_2 = Variant(a).duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL);
|
||||
CHECK(dupe_a_2[0] != dupe_a[0]);
|
||||
}
|
||||
|
||||
// Ensure all the usages are of the same resource.
|
||||
CHECK(((Dictionary)dupe_a[1]).get_key_at_index(0) == dupe_res);
|
||||
CHECK(((Dictionary)dupe_a[1]).get_value_at_index(0) == dupe_res);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("[Resource] Saving and loading") {
|
||||
|
||||
Reference in New Issue
Block a user