1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Expose DEVICE_ID_EMULATION constant in InputEvent

This also improves the documentation related to emulated InputEvents.
This commit is contained in:
Hugo Locurcio
2024-03-15 18:10:41 +01:00
parent 68ad520da4
commit 6818e50adc
2 changed files with 8 additions and 1 deletions

View File

@@ -132,6 +132,8 @@ void InputEvent::_bind_methods() {
ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device");
BIND_CONSTANT(DEVICE_ID_EMULATION);
}
///////////////////////////////////