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Rename Tabs to TabBar
This commit is contained in:
@@ -59,8 +59,8 @@
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#include "scene/gui/panel.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tab_bar.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/tabs.h"
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#include "scene/gui/texture_progress_bar.h"
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#include "scene/main/window.h"
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#include "scene/resources/packed_scene.h"
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@@ -658,7 +658,7 @@ void EditorNode::_notification(int p_what) {
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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scene_tabs->set_tab_close_display_policy((bool(EDITOR_GET("interface/scene_tabs/always_show_close_button")) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
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scene_tabs->set_tab_close_display_policy((bool(EDITOR_GET("interface/scene_tabs/always_show_close_button")) ? TabBar::CLOSE_BUTTON_SHOW_ALWAYS : TabBar::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
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theme = create_custom_theme(theme_base->get_theme());
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theme_base->set_theme(theme);
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@@ -838,7 +838,7 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
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}
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if (res->get_import_path() != String()) {
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//this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
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// this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
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continue;
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}
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@@ -942,21 +942,21 @@ void EditorNode::_fs_changed() {
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}
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void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
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List<String> scenes; //will load later
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List<String> scenes; // will load later
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int current_tab = scene_tabs->get_current_tab();
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for (int i = 0; i < p_resources.size(); i++) {
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String file_type = ResourceLoader::get_resource_type(p_resources[i]);
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if (file_type == "PackedScene") {
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scenes.push_back(p_resources[i]);
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//reload later if needed, first go with normal resources
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// reload later if needed, first go with normal resources
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continue;
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}
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if (!ResourceCache::has(p_resources[i])) {
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continue; //not loaded, no need to reload
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continue; // not loaded, no need to reload
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}
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//reload normally
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// reload normally
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Resource *resource = ResourceCache::get(p_resources[i]);
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if (resource) {
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resource->reload_from_file();
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@@ -1140,7 +1140,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
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ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
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if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
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//current_option = -1;
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// current_option = -1;
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Vector<String> errors;
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for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
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errors.push_back(E->get());
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@@ -1216,7 +1216,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
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List<String> preferred;
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for (const String &E : extensions) {
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if (p_resource->is_class("Script") && (E == "tres" || E == "res")) {
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//this serves no purpose and confused people
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// this serves no purpose and confused people
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continue;
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}
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file->add_filter("*." + E + " ; " + E.to_upper());
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@@ -1325,7 +1325,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
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Error err = cf->load(path);
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if (err != OK || !cf->has_section("editor_states")) {
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return; //must not exist
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return; // must not exist
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}
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List<String> esl;
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@@ -1349,7 +1349,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
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return;
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}
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scene->set_meta("__editor_run_settings__", Variant()); //clear it (no point in keeping it)
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scene->set_meta("__editor_run_settings__", Variant()); // clear it (no point in keeping it)
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scene->set_meta("__editor_plugin_states__", Variant());
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String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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@@ -1392,10 +1392,10 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
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if (p_res->get_path().is_resource_file()) {
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if (changed || subchanged) {
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//save
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// save
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ResourceSaver::save(p_res->get_path(), p_res, flags);
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}
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processed[p_res] = false; //because it's a file
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processed[p_res] = false; // because it's a file
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return false;
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} else {
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processed[p_res] = changed;
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@@ -1493,7 +1493,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
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_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
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save.step(TTR("Creating Thumbnail"), 1);
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//current view?
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// current view?
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Ref<Image> img;
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// If neither 3D or 2D nodes are present, make a 1x1 black texture.
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@@ -1546,12 +1546,12 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
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}
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img->convert(Image::FORMAT_RGB8);
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//save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5
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// save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5
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String temp_path = EditorPaths::get_singleton()->get_cache_dir();
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String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
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cache_base = temp_path.plus_file("resthumb-" + cache_base);
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//does not have it, try to load a cached thumbnail
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// does not have it, try to load a cached thumbnail
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String file = cache_base + ".png";
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@@ -1599,7 +1599,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
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if (res.is_null()) {
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continue;
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}
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if (res->get_path().is_resource_file()) { //not a subresource, continue
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if (res->get_path().is_resource_file()) { // not a subresource, continue
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continue;
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}
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if (_find_edited_resources(res, edited_resources)) {
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@@ -1612,7 +1612,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
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}
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int EditorNode::_save_external_resources() {
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//save external resources and its subresources if any was modified
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// save external resources and its subresources if any was modified
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int flg = 0;
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if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
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@@ -1628,7 +1628,7 @@ int EditorNode::_save_external_resources() {
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if (!res->get_path().is_resource_file()) {
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continue;
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}
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//not only check if this resource is edited, check contained subresources too
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// not only check if this resource is edited, check contained subresources too
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if (_find_edited_resources(res, edited_subresources)) {
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ResourceSaver::save(res->get_path(), res, flg);
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saved++;
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@@ -1837,7 +1837,7 @@ void EditorNode::_dialog_action(String p_file) {
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case SETTINGS_PICK_MAIN_SCENE: {
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ProjectSettings::get_singleton()->set("application/run/main_scene", p_file);
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ProjectSettings::get_singleton()->save();
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//would be nice to show the project manager opened with the highlighted field..
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// would be nice to show the project manager opened with the highlighted field..
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if (pick_main_scene->has_meta("from_native") && (bool)pick_main_scene->get_meta("from_native")) {
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run_native->resume_run_native();
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@@ -1980,7 +1980,7 @@ void EditorNode::_dialog_action(String p_file) {
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}
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} break;
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default: { //save scene?
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default: { // save scene?
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if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
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_save_scene_with_preview(p_file);
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@@ -2141,7 +2141,7 @@ void EditorNode::_edit_current() {
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bool is_resource = current_obj->is_class("Resource");
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bool is_node = current_obj->is_class("Node");
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String editable_warning; //none by default
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String editable_warning; // none by default
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if (is_resource) {
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Resource *current_res = Object::cast_to<Resource>(current_obj);
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@@ -2243,7 +2243,7 @@ void EditorNode::_edit_current() {
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for (; plugin_index < editor_table.size(); plugin_index++) {
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if (editor_table[plugin_index] == main_plugin) {
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if (!main_editor_buttons[plugin_index]->is_visible()) {
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main_plugin = nullptr; //if button is not visible, then no plugin active
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main_plugin = nullptr; // if button is not visible, then no plugin active
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}
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break;
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@@ -2329,7 +2329,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
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}
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if (run_filename == "") {
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//evidently, run the scene
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// evidently, run the scene
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if (!ensure_main_scene(false)) {
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return;
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}
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@@ -2412,7 +2412,7 @@ void EditorNode::_android_build_source_selected(const String &p_file) {
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export_template_manager->install_android_template_from_file(p_file);
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}
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void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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if (!p_confirmed) { //this may be a hack..
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if (!p_confirmed) { // this may be a hack..
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current_option = (MenuOptions)p_option;
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}
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@@ -2981,7 +2981,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
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void EditorNode::_exit_editor() {
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exiting = true;
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resource_preview->stop(); //stop early to avoid crashes
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resource_preview->stop(); // stop early to avoid crashes
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_save_docks();
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// Dim the editor window while it's quitting to make it clearer that it's busy
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@@ -3087,7 +3087,7 @@ void EditorNode::_editor_select(int p_which) {
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ERR_FAIL_INDEX(p_which, editor_table.size());
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if (!main_editor_buttons[p_which]->is_visible()) { //button hidden, no editor
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if (!main_editor_buttons[p_which]->is_visible()) { // button hidden, no editor
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return;
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}
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@@ -3229,7 +3229,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
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if (!p_enabled) {
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EditorPlugin *addon = plugin_addons[p_addon];
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remove_editor_plugin(addon, p_config_changed);
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memdelete(addon); //bye
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memdelete(addon); // bye
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plugin_addons.erase(p_addon);
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_update_addon_config();
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return;
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@@ -3321,10 +3321,10 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
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void EditorNode::_remove_scene(int index, bool p_change_tab) {
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if (editor_data.get_edited_scene() == index) {
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//Scene to remove is current scene
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// Scene to remove is current scene
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_remove_edited_scene(p_change_tab);
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} else {
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//Scene to remove is not active scene
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// Scene to remove is not active scene
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editor_data.remove_scene(index);
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}
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}
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@@ -3338,7 +3338,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
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get_editor_data().set_edited_scene_root(p_scene);
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if (Object::cast_to<Popup>(p_scene)) {
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Object::cast_to<Popup>(p_scene)->show(); //show popups
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Object::cast_to<Popup>(p_scene)->show(); // show popups
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}
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scene_tree_dock->set_edited_scene(p_scene);
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if (get_tree()) {
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@@ -3374,7 +3374,7 @@ Dictionary EditorNode::_get_main_scene_state() {
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void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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if (get_edited_scene() != p_for_scene && p_for_scene != nullptr) {
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return; //not for this scene
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return; // not for this scene
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}
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changing_scene = false;
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@@ -3389,7 +3389,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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if (p_state.has("editor_index")) {
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int index = p_state["editor_index"];
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if (current < 2) { //if currently in spatial/2d, only switch to spatial/2d. if currently in script, stay there
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if (current < 2) { // if currently in spatial/2d, only switch to spatial/2d. if currently in script, stay there
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if (index < 2 || !get_edited_scene()) {
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_editor_select(index);
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}
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@@ -3398,7 +3398,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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if (get_edited_scene()) {
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if (current < 2) {
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//use heuristic instead
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// use heuristic instead
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int n2d = 0, n3d = 0;
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_find_node_types(get_edited_scene(), n2d, n3d);
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if (n2d > n3d) {
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@@ -3420,7 +3420,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
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scene_tree_dock->set_filter(p_state["node_filter"]);
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}
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//this should only happen at the very end
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// this should only happen at the very end
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EditorDebuggerNode::get_singleton()->update_live_edit_root();
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ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
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@@ -3441,7 +3441,7 @@ void EditorNode::_clear_undo_history() {
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}
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void EditorNode::set_current_scene(int p_idx) {
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//Save the folding in case the scene gets reloaded.
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// Save the folding in case the scene gets reloaded.
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if (editor_data.get_scene_path(p_idx) != "" && editor_data.get_edited_scene_root(p_idx)) {
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editor_folding.save_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx));
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}
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@@ -3469,7 +3469,7 @@ void EditorNode::set_current_scene(int p_idx) {
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Node *new_scene = editor_data.get_edited_scene_root();
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if (Object::cast_to<Popup>(new_scene)) {
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Object::cast_to<Popup>(new_scene)->show(); //show popups
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Object::cast_to<Popup>(new_scene)->show(); // show popups
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}
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scene_tree_dock->set_edited_scene(new_scene);
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@@ -3488,7 +3488,7 @@ void EditorNode::set_current_scene(int p_idx) {
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_update_title();
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call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); //do after everything else is done setting up
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call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // do after everything else is done setting up
|
||||
}
|
||||
|
||||
bool EditorNode::is_scene_open(const String &p_path) {
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||||
@@ -3590,7 +3590,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
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||||
return ERR_FILE_MISSING_DEPENDENCIES;
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}
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||||
|
||||
dependency_errors.erase(lpath); //at least not self path
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dependency_errors.erase(lpath); // at least not self path
|
||||
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||||
for (KeyValue<String, Set<String>> &E : dependency_errors) {
|
||||
String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n";
|
||||
@@ -3601,7 +3601,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
||||
}
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||||
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||||
if (ResourceCache::has(lpath)) {
|
||||
//used from somewhere else? no problem! update state and replace sdata
|
||||
// used from somewhere else? no problem! update state and replace sdata
|
||||
Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath)));
|
||||
if (ps.is_valid()) {
|
||||
ps->replace_state(sdata->get_state());
|
||||
@@ -3610,7 +3610,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
||||
}
|
||||
|
||||
} else {
|
||||
sdata->set_path(lpath, true); //take over path
|
||||
sdata->set_path(lpath, true); // take over path
|
||||
}
|
||||
|
||||
Node *new_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_MAIN);
|
||||
@@ -4224,7 +4224,7 @@ void EditorNode::_dock_make_float() {
|
||||
ERR_FAIL_COND(!dock);
|
||||
|
||||
const Size2i borders = Size2i(4, 4) * EDSCALE;
|
||||
Size2 dock_size = dock->get_size() + borders * 2; //remember size
|
||||
Size2 dock_size = dock->get_size() + borders * 2; // remember size
|
||||
Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
|
||||
|
||||
print_line("dock pos: " + dock->get_global_position() + " window pos: " + get_tree()->get_root()->get_position());
|
||||
@@ -4464,7 +4464,7 @@ void EditorNode::_dock_select_draw() {
|
||||
|
||||
void EditorNode::_save_docks() {
|
||||
if (waiting_for_first_scan) {
|
||||
return; //scanning, do not touch docks
|
||||
return; // scanning, do not touch docks
|
||||
}
|
||||
Ref<ConfigFile> config;
|
||||
config.instantiate();
|
||||
@@ -4535,7 +4535,7 @@ void EditorNode::_load_docks() {
|
||||
config.instantiate();
|
||||
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
|
||||
if (err != OK) {
|
||||
//no config
|
||||
// no config
|
||||
if (overridden_default_layout >= 0) {
|
||||
_layout_menu_option(overridden_default_layout);
|
||||
}
|
||||
@@ -4648,7 +4648,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
|
||||
|
||||
for (int j = 0; j < names.size(); j++) {
|
||||
String name = names[j];
|
||||
//find it, in a horribly inefficient way
|
||||
// find it, in a horribly inefficient way
|
||||
int atidx = -1;
|
||||
Control *node = nullptr;
|
||||
for (int k = 0; k < DOCK_SLOT_MAX; k++) {
|
||||
@@ -4662,7 +4662,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
|
||||
atidx = k;
|
||||
break;
|
||||
}
|
||||
if (atidx == -1) { //well, it's not anywhere
|
||||
if (atidx == -1) { // well, it's not anywhere
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -4778,7 +4778,7 @@ bool EditorNode::has_scenes_in_session() {
|
||||
}
|
||||
|
||||
bool EditorNode::ensure_main_scene(bool p_from_native) {
|
||||
pick_main_scene->set_meta("from_native", p_from_native); //whether from play button or native run
|
||||
pick_main_scene->set_meta("from_native", p_from_native); // whether from play button or native run
|
||||
String main_scene = GLOBAL_DEF("application/run/main_scene", "");
|
||||
|
||||
if (main_scene == "") {
|
||||
@@ -4899,7 +4899,7 @@ void EditorNode::_update_layouts_menu() {
|
||||
config.instantiate();
|
||||
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
|
||||
if (err != OK) {
|
||||
return; //no config
|
||||
return; // no config
|
||||
}
|
||||
|
||||
List<String> layouts;
|
||||
@@ -4940,7 +4940,7 @@ void EditorNode::_layout_menu_option(int p_id) {
|
||||
config.instantiate();
|
||||
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
|
||||
if (err != OK) {
|
||||
return; //no config
|
||||
return; // no config
|
||||
}
|
||||
|
||||
_load_docks_from_config(config, editor_layouts->get_item_text(p_id));
|
||||
@@ -5081,7 +5081,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
|
||||
bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
|
||||
|
||||
if (p_tab == editor_data.get_edited_scene()) {
|
||||
return; //pointless
|
||||
return; // pointless
|
||||
}
|
||||
|
||||
uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
|
||||
@@ -5284,11 +5284,11 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
|
||||
Ref<Texture2D> preview;
|
||||
|
||||
{
|
||||
//todo make proper previews
|
||||
// todo make proper previews
|
||||
Ref<ImageTexture> texture = gui_base->get_theme_icon(SNAME("FileBigThumb"), SNAME("EditorIcons"));
|
||||
Ref<Image> img = texture->get_image();
|
||||
img = img->duplicate();
|
||||
img->resize(48, 48); //meh
|
||||
img->resize(48, 48); // meh
|
||||
Ref<ImageTexture> resized_pic = Ref<ImageTexture>(memnew(ImageTexture));
|
||||
resized_pic->create_from_image(img);
|
||||
preview = resized_pic;
|
||||
@@ -5306,7 +5306,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
|
||||
|
||||
drag_control->add_child(label);
|
||||
|
||||
p_from->set_drag_preview(drag_control); //wait until it enters scene
|
||||
p_from->set_drag_preview(drag_control); // wait until it enters scene
|
||||
|
||||
label->set_position(Point2((preview->get_width() - label->get_minimum_size().width) / 2, preview->get_height()));
|
||||
|
||||
@@ -5360,7 +5360,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
|
||||
}
|
||||
vbox->add_child(label);
|
||||
}
|
||||
p_from->set_drag_preview(vbox); //wait until it enters scene
|
||||
p_from->set_drag_preview(vbox); // wait until it enters scene
|
||||
|
||||
Dictionary drag_data;
|
||||
drag_data["type"] = has_folder ? "files_and_dirs" : "files";
|
||||
@@ -5477,7 +5477,7 @@ void EditorNode::reload_scene(const String &p_path) {
|
||||
|
||||
if (scene_idx == -1) {
|
||||
if (get_edited_scene()) {
|
||||
//scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
|
||||
// scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
|
||||
editor_data.get_undo_redo().clear_history();
|
||||
}
|
||||
return;
|
||||
@@ -5488,17 +5488,17 @@ void EditorNode::reload_scene(const String &p_path) {
|
||||
_set_scene_metadata(p_path);
|
||||
}
|
||||
|
||||
//remove scene
|
||||
// remove scene
|
||||
_remove_scene(scene_idx, false);
|
||||
|
||||
//reload scene
|
||||
// reload scene
|
||||
load_scene(p_path, true, false, true, true);
|
||||
|
||||
//adjust index so tab is back a the previous position
|
||||
// adjust index so tab is back a the previous position
|
||||
editor_data.move_edited_scene_to_index(scene_idx);
|
||||
get_undo_redo()->clear_history();
|
||||
|
||||
//recover the tab
|
||||
// recover the tab
|
||||
scene_tabs->set_current_tab(current_tab);
|
||||
}
|
||||
|
||||
@@ -5598,7 +5598,7 @@ void EditorNode::_update_video_driver_color() {
|
||||
void EditorNode::_video_driver_selected(int p_which) {
|
||||
String driver = video_driver->get_item_metadata(p_which);
|
||||
|
||||
String current = ""; //OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
|
||||
String current = ""; // OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
|
||||
|
||||
if (driver == current) {
|
||||
return;
|
||||
@@ -5787,9 +5787,9 @@ EditorNode::EditorNode() {
|
||||
PhysicsServer2D::get_singleton()->set_active(false); // no physics by default if editor
|
||||
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
|
||||
|
||||
EditorHelp::generate_doc(); //before any editor classes are created
|
||||
EditorHelp::generate_doc(); // before any editor classes are created
|
||||
SceneState::set_disable_placeholders(true);
|
||||
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
|
||||
ResourceLoader::clear_translation_remaps(); // no remaps using during editor
|
||||
ResourceLoader::clear_path_remaps();
|
||||
|
||||
Input *id = Input::get_singleton();
|
||||
@@ -5803,8 +5803,8 @@ EditorNode::EditorNode() {
|
||||
}
|
||||
|
||||
if (!found_touchscreen && Input::get_singleton()) {
|
||||
//only if no touchscreen ui hint, set emulation
|
||||
id->set_emulate_touch_from_mouse(false); //just disable just in case
|
||||
// only if no touchscreen ui hint, set emulation
|
||||
id->set_emulate_touch_from_mouse(false); // just disable just in case
|
||||
}
|
||||
DisplayServer::get_singleton()->cursor_set_custom_image(RES());
|
||||
}
|
||||
@@ -5871,7 +5871,7 @@ EditorNode::EditorNode() {
|
||||
ResourceLoader::set_error_notify_func(this, _load_error_notify);
|
||||
ResourceLoader::set_dependency_error_notify_func(this, _dependency_error_report);
|
||||
|
||||
{ //register importers at the beginning, so dialogs are created with the right extensions
|
||||
{ // register importers at the beginning, so dialogs are created with the right extensions
|
||||
Ref<ResourceImporterTexture> import_texture;
|
||||
import_texture.instantiate();
|
||||
ResourceFormatImporter::get_singleton()->add_importer(import_texture);
|
||||
@@ -5974,7 +5974,7 @@ EditorNode::EditorNode() {
|
||||
EditorFileSystem *efs = memnew(EditorFileSystem);
|
||||
add_child(efs);
|
||||
|
||||
//used for previews
|
||||
// used for previews
|
||||
FileDialog::get_icon_func = _file_dialog_get_icon;
|
||||
FileDialog::register_func = _file_dialog_register;
|
||||
FileDialog::unregister_func = _file_dialog_unregister;
|
||||
@@ -5993,7 +5993,7 @@ EditorNode::EditorNode() {
|
||||
|
||||
ClassDB::set_class_enabled("RootMotionView", true);
|
||||
|
||||
//defs here, use EDITOR_GET in logic
|
||||
// defs here, use EDITOR_GET in logic
|
||||
EDITOR_DEF_RST("interface/scene_tabs/always_show_close_button", false);
|
||||
EDITOR_DEF_RST("interface/scene_tabs/resize_if_many_tabs", true);
|
||||
EDITOR_DEF_RST("interface/scene_tabs/minimum_width", 50);
|
||||
@@ -6217,13 +6217,13 @@ EditorNode::EditorNode() {
|
||||
tab_preview->set_position(Point2(2, 2) * EDSCALE);
|
||||
tab_preview_panel->add_child(tab_preview);
|
||||
|
||||
scene_tabs = memnew(Tabs);
|
||||
scene_tabs = memnew(TabBar);
|
||||
scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
|
||||
scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
|
||||
scene_tabs->set_select_with_rmb(true);
|
||||
scene_tabs->add_tab("unsaved");
|
||||
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
|
||||
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
|
||||
scene_tabs->set_tab_align(TabBar::ALIGN_LEFT);
|
||||
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? TabBar::CLOSE_BUTTON_SHOW_ALWAYS : TabBar::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
|
||||
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
|
||||
scene_tabs->set_drag_to_rearrange_enabled(true);
|
||||
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
|
||||
@@ -6924,7 +6924,7 @@ EditorNode::EditorNode() {
|
||||
|
||||
EditorAudioBuses *audio_bus_editor = EditorAudioBuses::register_editor();
|
||||
|
||||
ScriptTextEditor::register_editor(); //register one for text scripts
|
||||
ScriptTextEditor::register_editor(); // register one for text scripts
|
||||
TextEditor::register_editor();
|
||||
|
||||
if (StreamPeerSSL::is_available()) {
|
||||
@@ -6933,12 +6933,12 @@ EditorNode::EditorNode() {
|
||||
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
|
||||
}
|
||||
|
||||
//add interface before adding plugins
|
||||
// add interface before adding plugins
|
||||
|
||||
editor_interface = memnew(EditorInterface);
|
||||
add_child(editor_interface);
|
||||
|
||||
//more visually meaningful to have this later
|
||||
// more visually meaningful to have this later
|
||||
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
|
||||
|
||||
add_editor_plugin(VersionControlEditorPlugin::get_singleton());
|
||||
|
||||
Reference in New Issue
Block a user