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Custom headers support in WebSocketClient.
This commit also converts all PoolVector<String> parameters to `const Vector<String>` in both WebSocketServer and WebSocketClient.
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@@ -43,7 +43,7 @@ WSLServer::PendingPeer::PendingPeer() {
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memset(req_buf, 0, sizeof(req_buf));
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}
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bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) {
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bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
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Vector<String> psa = String((char *)req_buf).split("\r\n");
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int len = psa.size();
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ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
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@@ -98,7 +98,7 @@ bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) {
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return true;
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}
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Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) {
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Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) {
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if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT)
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return ERR_TIMEOUT;
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if (use_ssl) {
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@@ -154,11 +154,11 @@ Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) {
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return OK;
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}
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Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) {
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Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) {
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ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
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_is_multiplayer = gd_mp_api;
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_protocols = p_protocols;
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_protocols.append_array(p_protocols);
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_server->listen(p_port);
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return OK;
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@@ -252,6 +252,7 @@ void WSLServer::stop() {
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}
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_pending.clear();
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_peer_map.clear();
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_protocols.clear();
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}
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bool WSLServer::has_peer(int p_id) const {
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