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Fix incorrect format and buffer used for bone weights.

This commit is contained in:
bruvzg
2022-01-05 08:44:59 +02:00
parent 236f4681c9
commit 679fe92bb3
2 changed files with 2 additions and 2 deletions

View File

@@ -281,7 +281,7 @@ RendererCanvasRender::PolygonID RendererCanvasRenderRD::request_polygon(const Ve
vd.stride = 0;
descriptions.write[4] = vd;
buffers.write[4] = storage->mesh_get_default_rd_buffer(RendererStorageRD::DEFAULT_RD_BUFFER_BONES);
buffers.write[4] = storage->mesh_get_default_rd_buffer(RendererStorageRD::DEFAULT_RD_BUFFER_WEIGHTS);
}
//check that everything is as it should be