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doc: Make all module docs self-contained
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modules/visual_script/doc_classes/VisualScriptNode.xml
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62
modules/visual_script/doc_classes/VisualScriptNode.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.0-alpha">
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<brief_description>
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A node which is part of a [VisualScript].
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</brief_description>
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<description>
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A node which is part of a [VisualScript]. Not to be confused with [Node], which is a part of a [SceneTree].
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_default_input_value" qualifiers="const">
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<return type="Variant">
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</return>
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<argument index="0" name="port_idx" type="int">
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</argument>
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<description>
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Returns the default value of a given port. The default value is used when nothing is connected to the port.
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</description>
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</method>
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<method name="get_visual_script" qualifiers="const">
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<return type="VisualScript">
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</return>
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<description>
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Returns the [VisualScript] instance the node is bound to.
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</description>
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</method>
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<method name="ports_changed_notify">
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<return type="void">
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</return>
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<description>
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Notify that the node's ports have changed. Usually used in conjunction with [VisualScriptCustomNode] .
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</description>
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</method>
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<method name="set_default_input_value">
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<return type="void">
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</return>
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<argument index="0" name="port_idx" type="int">
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</argument>
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<argument index="1" name="value" type="Variant">
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</argument>
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<description>
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Change the default value of a given port.
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</description>
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</method>
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</methods>
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<members>
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<member name="_default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values">
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</member>
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</members>
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<signals>
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<signal name="ports_changed">
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<description>
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Emitted when the available input/output ports are changed.
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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