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Make bottom panel into available dock slot
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@@ -1184,8 +1184,6 @@ void GridMapEditor::_update_theme() {
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void GridMapEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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mesh_library_palette->connect(SceneStringName(item_selected), callable_mp(this, &GridMapEditor::_item_selected_cbk));
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const RID scenario = get_tree()->get_root()->get_world_3d()->get_scenario();
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for (int i = 0; i < 3; i++) {
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@@ -1585,6 +1583,7 @@ GridMapEditor::GridMapEditor() {
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add_child(mesh_library_palette);
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mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
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mesh_library_palette->connect(SceneStringName(gui_input), callable_mp(this, &GridMapEditor::_mesh_library_palette_input));
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mesh_library_palette->connect(SceneStringName(item_selected), callable_mp(this, &GridMapEditor::_item_selected_cbk));
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info_message = memnew(Label);
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info_message->set_focus_mode(FOCUS_ACCESSIBILITY);
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