You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Input: Change default deadzone back to 0.5 for ui_* actions and axis pressed state
Fixes #103360. Partial revert of changes in #97281 and #99135.
This commit is contained in:
@@ -1439,7 +1439,7 @@ void ProjectSettings::_add_builtin_input_map() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Dictionary action;
|
Dictionary action;
|
||||||
action["deadzone"] = Variant(InputMap::DEFAULT_DEADZONE);
|
action["deadzone"] = Variant(InputMap::DEFAULT_TOGGLE_DEADZONE);
|
||||||
action["events"] = events;
|
action["events"] = events;
|
||||||
|
|
||||||
String action_name = "input/" + E.key;
|
String action_name = "input/" + E.key;
|
||||||
|
|||||||
@@ -1104,7 +1104,7 @@ JoyAxis InputEventJoypadMotion::get_axis() const {
|
|||||||
|
|
||||||
void InputEventJoypadMotion::set_axis_value(float p_value) {
|
void InputEventJoypadMotion::set_axis_value(float p_value) {
|
||||||
axis_value = p_value;
|
axis_value = p_value;
|
||||||
pressed = Math::abs(axis_value) >= InputMap::DEFAULT_DEADZONE;
|
pressed = Math::abs(axis_value) >= InputMap::DEFAULT_TOGGLE_DEADZONE;
|
||||||
emit_changed();
|
emit_changed();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -55,6 +55,8 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
static constexpr float DEFAULT_DEADZONE = 0.2f;
|
static constexpr float DEFAULT_DEADZONE = 0.2f;
|
||||||
|
// Keep bigger deadzone for toggle actions (default `ui_*` actions, axis `pressed`) (GH-103360).
|
||||||
|
static constexpr float DEFAULT_TOGGLE_DEADZONE = 0.5f;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static InputMap *singleton;
|
static InputMap *singleton;
|
||||||
|
|||||||
Reference in New Issue
Block a user