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Fix bug that translates node during region select over geometry by always defaulting to region select
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@@ -1985,9 +1985,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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} else {
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} else {
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const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
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const bool movement_threshold_passed = _edit.original_mouse_pos.distance_to(_edit.mouse_pos) > 8 * EDSCALE;
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// enable region-select if nothing has been selected yet or multi-select (shift key) is active
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if (selection_in_progress && movement_threshold_passed && clicked.is_valid()) {
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if (selection_in_progress && movement_threshold_passed) {
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if (clicked_wants_append || !editor_selection->is_selected(Object::cast_to<Node>(ObjectDB::get_instance(clicked)))) {
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if (get_selected_count() == 0 || clicked_wants_append) {
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cursor.region_select = true;
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cursor.region_select = true;
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cursor.region_begin = _edit.original_mouse_pos;
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cursor.region_begin = _edit.original_mouse_pos;
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clicked = ObjectID();
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clicked = ObjectID();
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