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Improve debug focus behavior
Fix focusing debugged game on Windows Add re-focusing editor on continue
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@@ -134,6 +134,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
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ERR_FAIL();
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}
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OS::get_singleton()->enable_for_stealing_focus(Globals::get_singleton()->get("editor_pid"));
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packet_peer_stream->put_var("debug_enter");
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packet_peer_stream->put_var(2);
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packet_peer_stream->put_var(p_can_continue);
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@@ -271,6 +273,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
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set_depth(-1);
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set_lines_left(-1);
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OS::get_singleton()->move_window_to_foreground();
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break;
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} else if (command=="break") {
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ERR_PRINT("Got break when already broke!");
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