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Make direct casting among Error and godot_error enums (#23015).
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@@ -173,8 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
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for (int i = 0; i < options.size(); i++) {
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for (int i = 0; i < options.size(); i++) {
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r_options->push_back(String(options[i]));
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r_options->push_back(String(options[i]));
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}
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}
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Error err = *(Error *)&tmp;
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return (Error)tmp;
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return err;
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}
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}
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return ERR_UNAVAILABLE;
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return ERR_UNAVAILABLE;
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}
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}
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