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GDScript: Allow empty parentheses for property getter declaration

This commit is contained in:
Danil Alexeev
2023-10-10 21:19:15 +03:00
parent c5291a3555
commit 668ba2d1a5
3 changed files with 13 additions and 3 deletions

View File

@@ -1116,7 +1116,12 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
case VariableNode::PROP_INLINE: {
FunctionNode *function = alloc_node<FunctionNode>();
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)");
if (match(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after "get(".)*");
consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after "get()".)*");
} else {
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" or "(" after "get".)");
}
IdentifierNode *identifier = alloc_node<IdentifierNode>();
complete_extents(identifier);
@@ -1264,8 +1269,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum(bool p_is_static) {
EnumNode *enum_node = alloc_node<EnumNode>();
bool named = false;
if (check(GDScriptTokenizer::Token::IDENTIFIER)) {
advance();
if (match(GDScriptTokenizer::Token::IDENTIFIER)) {
enum_node->identifier = parse_identifier();
named = true;
}