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Fix unclear PROPERTY_USAGE_STORAGE/EDITOR description
This commit is contained in:
committed by
Rémi Verschelde
parent
97b8ad1af0
commit
6651a511c8
@@ -2939,10 +2939,10 @@
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The property is not stored, and does not display in the editor. This is the default for non-exported properties.
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The property is not stored, and does not display in the editor. This is the default for non-exported properties.
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</constant>
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</constant>
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<constant name="PROPERTY_USAGE_STORAGE" value="2" enum="PropertyUsageFlags" is_bitfield="true">
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<constant name="PROPERTY_USAGE_STORAGE" value="2" enum="PropertyUsageFlags" is_bitfield="true">
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The property is serialized and saved in the scene file (default).
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The property is serialized and saved in the scene file (default for exported properties).
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</constant>
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</constant>
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<constant name="PROPERTY_USAGE_EDITOR" value="4" enum="PropertyUsageFlags" is_bitfield="true">
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<constant name="PROPERTY_USAGE_EDITOR" value="4" enum="PropertyUsageFlags" is_bitfield="true">
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The property is shown in the [EditorInspector] (default).
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The property is shown in the [EditorInspector] (default for exported properties).
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</constant>
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</constant>
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<constant name="PROPERTY_USAGE_INTERNAL" value="8" enum="PropertyUsageFlags" is_bitfield="true">
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<constant name="PROPERTY_USAGE_INTERNAL" value="8" enum="PropertyUsageFlags" is_bitfield="true">
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The property is excluded from the class reference.
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The property is excluded from the class reference.
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