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Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
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@@ -249,7 +249,7 @@ void ENetMultiplayerPeer::poll() {
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connection_status = CONNECTION_CONNECTED; // If connecting, this means it connected to something!
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emit_signal("peer_connected", *new_id);
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emit_signal(SNAME("peer_connected"), *new_id);
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if (server) {
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// Do not notify other peers when server_relay is disabled.
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@@ -274,7 +274,7 @@ void ENetMultiplayerPeer::poll() {
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enet_peer_send(E->get(), SYSCH_CONFIG, packet);
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}
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} else {
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emit_signal("connection_succeeded");
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emit_signal(SNAME("connection_succeeded"));
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}
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} break;
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@@ -285,7 +285,7 @@ void ENetMultiplayerPeer::poll() {
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if (!id) {
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if (!server) {
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emit_signal("connection_failed");
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emit_signal(SNAME("connection_failed"));
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}
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// Never fully connected.
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break;
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@@ -293,7 +293,7 @@ void ENetMultiplayerPeer::poll() {
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if (!server) {
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// Client just disconnected from server.
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emit_signal("server_disconnected");
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emit_signal(SNAME("server_disconnected"));
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close_connection();
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return;
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} else if (server_relay) {
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@@ -310,7 +310,7 @@ void ENetMultiplayerPeer::poll() {
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}
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}
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emit_signal("peer_disconnected", *id);
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emit_signal(SNAME("peer_disconnected"), *id);
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peer_map.erase(*id);
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memdelete(id);
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} break;
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@@ -328,12 +328,12 @@ void ENetMultiplayerPeer::poll() {
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switch (msg) {
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case SYSMSG_ADD_PEER: {
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peer_map[id] = nullptr;
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emit_signal("peer_connected", id);
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emit_signal(SNAME("peer_connected"), id);
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} break;
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case SYSMSG_REMOVE_PEER: {
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peer_map.erase(id);
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emit_signal("peer_disconnected", id);
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emit_signal(SNAME("peer_disconnected"), id);
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} break;
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}
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@@ -491,7 +491,7 @@ void ENetMultiplayerPeer::disconnect_peer(int p_peer, bool now) {
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memdelete(id);
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}
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emit_signal("peer_disconnected", p_peer);
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emit_signal(SNAME("peer_disconnected"), p_peer);
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peer_map.erase(p_peer);
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} else {
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enet_peer_disconnect_later(peer_map[p_peer], 0);
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