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Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Use it to provide a better example for application identifiers on Android, iOS and macOS, where users thought they *had* to use this as a magic token.
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@@ -68,6 +68,7 @@ typedef enum {
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GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
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GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
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GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
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GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
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GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
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GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
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GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
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