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C#: Escape generated members

This commit is contained in:
Raul Santos
2024-06-15 18:25:37 +02:00
parent 71699e08c9
commit 65cd0c86f9
23 changed files with 1042 additions and 1041 deletions

View File

@@ -386,7 +386,7 @@ namespace Godot.SourceGenerators
source.Append(" = ");
source.Append(exportedMember.Value ?? "default");
source.Append(";\n");
source.Append(" values.Add(PropertyName.");
source.Append(" values.Add(PropertyName.@");
source.Append(exportedMember.Name);
source.Append(", ");
source.AppendManagedToVariantExpr(defaultValueLocalName,