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Merge pull request #71598 from bruvzg/gdscript_bidi_override

Implement BiDi override mode for GDScript source.
This commit is contained in:
Rémi Verschelde
2023-01-19 19:33:18 +01:00
21 changed files with 178 additions and 55 deletions

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@@ -196,12 +196,12 @@
</description>
</method>
<method name="_structured_text_parser" qualifiers="virtual const">
<return type="Vector2i[]" />
<return type="Vector3i[]" />
<param index="0" name="args" type="Array" />
<param index="1" name="text" type="String" />
<description>
User defined BiDi algorithm override function.
Returns an [Array] of [Vector2i] text ranges, in the left-to-right order. Ranges should cover full source [param text] without overlaps. BiDi algorithm will be used on each range separately.
Returns an [Array] of [Vector3i] text ranges and text base directions, in the left-to-right order. Ranges should cover full source [param text] without overlaps. BiDi algorithm will be used on each range separately.
</description>
</method>
<method name="accept_event">

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@@ -1042,7 +1042,7 @@
</description>
</method>
<method name="parse_structured_text" qualifiers="const">
<return type="Vector2i[]" />
<return type="Vector3i[]" />
<param index="0" name="parser_type" type="int" enum="TextServer.StructuredTextParser" />
<param index="1" name="args" type="Array" />
<param index="2" name="text" type="String" />
@@ -1634,6 +1634,9 @@
<constant name="DIRECTION_RTL" value="2" enum="Direction">
Text is written from right to left.
</constant>
<constant name="DIRECTION_INHERITED" value="3" enum="Direction">
Text writing direction is the same as base string writing direction. Used for BiDi override only.
</constant>
<constant name="ORIENTATION_HORIZONTAL" value="0" enum="Orientation">
Text is written horizontally.
</constant>
@@ -1881,7 +1884,7 @@
Font have fixed-width characters.
</constant>
<constant name="STRUCTURED_TEXT_DEFAULT" value="0" enum="StructuredTextParser">
Use default behavior. Same as [constant STRUCTURED_TEXT_NONE] unless specified otherwise in the control description.
Use default Unicode BiDi algorithm.
</constant>
<constant name="STRUCTURED_TEXT_URI" value="1" enum="StructuredTextParser">
BiDi override for URI.
@@ -1896,8 +1899,8 @@
BiDi override for lists.
Structured text options: list separator [code]String[/code].
</constant>
<constant name="STRUCTURED_TEXT_NONE" value="5" enum="StructuredTextParser">
Use default Unicode BiDi algorithm.
<constant name="STRUCTURED_TEXT_GDSCRIPT" value="5" enum="StructuredTextParser">
BiDi override for GDScript.
</constant>
<constant name="STRUCTURED_TEXT_CUSTOM" value="6" enum="StructuredTextParser">
User defined structured text BiDi override function.

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@@ -896,7 +896,7 @@
</description>
</method>
<method name="_parse_structured_text" qualifiers="virtual const">
<return type="Vector2i[]" />
<return type="Vector3i[]" />
<param index="0" name="parser_type" type="int" enum="TextServer.StructuredTextParser" />
<param index="1" name="args" type="Array" />
<param index="2" name="text" type="String" />