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HTTPRequest now accepts gzip
Added request_raw to HttpRequest Added decompress_dynamic to Compression class Added decompress_dynamic to BytePoolArray Merge doc fix revert
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@@ -180,8 +180,95 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
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ERR_FAIL_V(-1);
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}
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/**
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This will handle both Gzip and Deflat streams. It will automatically allocate the output buffer into the provided p_dst_vect Vector.
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This is required for compressed data who's final uncompressed size is unknown, as is the case for HTTP response bodies.
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This is much slower however than using Compression::decompress because it may result in multiple full copies of the output buffer.
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*/
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int Compression::decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode) {
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int ret;
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uint8_t *dst = nullptr;
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int out_mark = 0;
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z_stream strm;
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ERR_FAIL_COND_V(p_src_size <= 0, Z_DATA_ERROR);
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// This function only supports GZip and Deflate
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int window_bits = p_mode == MODE_DEFLATE ? 15 : 15 + 16;
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ERR_FAIL_COND_V(p_mode != MODE_DEFLATE && p_mode != MODE_GZIP, Z_ERRNO);
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// Initialize the stream
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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strm.avail_in = 0;
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strm.next_in = Z_NULL;
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int err = inflateInit2(&strm, window_bits);
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ERR_FAIL_COND_V(err != Z_OK, -1);
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// Setup the stream inputs
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strm.next_in = (Bytef *)p_src;
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strm.avail_in = p_src_size;
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// Ensure the destination buffer is empty
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p_dst_vect->resize(0);
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// decompress until deflate stream ends or end of file
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do {
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// Add another chunk size to the output buffer
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// This forces a copy of the whole buffer
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p_dst_vect->resize(p_dst_vect->size() + gzip_chunk);
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// Get pointer to the actual output buffer
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dst = p_dst_vect->ptrw();
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// Set the stream to the new output stream
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// Since it was copied, we need to reset the stream to the new buffer
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strm.next_out = &(dst[out_mark]);
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strm.avail_out = gzip_chunk;
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// run inflate() on input until output buffer is full and needs to be resized
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// or input runs out
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do {
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ret = inflate(&strm, Z_SYNC_FLUSH);
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switch (ret) {
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case Z_NEED_DICT:
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ret = Z_DATA_ERROR;
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[[fallthrough]];
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case Z_DATA_ERROR:
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case Z_MEM_ERROR:
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case Z_STREAM_ERROR:
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WARN_PRINT(strm.msg);
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(void)inflateEnd(&strm);
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p_dst_vect->resize(0);
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return ret;
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}
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} while (strm.avail_out > 0 && strm.avail_in > 0);
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out_mark += gzip_chunk;
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// Encorce max output size
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if (p_max_dst_size > -1 && strm.total_out > (uint64_t)p_max_dst_size) {
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(void)inflateEnd(&strm);
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p_dst_vect->resize(0);
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return Z_BUF_ERROR;
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}
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} while (ret != Z_STREAM_END);
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// If all done successfully, resize the output if it's larger than the actual output
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if (ret == Z_STREAM_END && (unsigned long)p_dst_vect->size() > strm.total_out) {
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p_dst_vect->resize(strm.total_out);
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}
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// clean up and return
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(void)inflateEnd(&strm);
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return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
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}
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int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
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int Compression::gzip_level = Z_DEFAULT_COMPRESSION;
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int Compression::zstd_level = 3;
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bool Compression::zstd_long_distance_matching = false;
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int Compression::zstd_window_log_size = 27; // ZSTD_WINDOWLOG_LIMIT_DEFAULT
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int Compression::gzip_chunk = 16384;
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