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Convert _notification methods to switch - Chunk C
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@@ -46,18 +46,17 @@ void TextureLayeredEditor::_texture_rect_draw() {
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}
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void TextureLayeredEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_READY) {
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//get_scene()->connect("node_removed",this,"_node_removed");
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}
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if (p_what == NOTIFICATION_RESIZED) {
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_texture_rect_update_area();
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}
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switch (p_what) {
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case NOTIFICATION_RESIZED: {
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_texture_rect_update_area();
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} break;
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if (p_what == NOTIFICATION_DRAW) {
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Ref<Texture2D> checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
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Size2 size = get_size();
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case NOTIFICATION_DRAW: {
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Ref<Texture2D> checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
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Size2 size = get_size();
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draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
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draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
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} break;
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}
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}
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