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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Allow for mapping keycodes to current layout

This commit is contained in:
Frixuu
2021-09-17 03:07:59 +02:00
parent 2d1699ef82
commit 650e63a7ca
13 changed files with 250 additions and 135 deletions

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@@ -276,6 +276,14 @@
[b]Note:[/b] This method is implemented on Linux, macOS and Windows. [b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description> </description>
</method> </method>
<method name="keyboard_get_keycode_from_physical" qualifiers="const">
<return type="int" enum="Key" />
<argument index="0" name="keycode" type="int" enum="Key" />
<description>
Converts a physical (US QWERTY) [code]keycode[/code] to one in the active keyboard layout.
[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description>
</method>
<method name="keyboard_get_layout_count" qualifiers="const"> <method name="keyboard_get_layout_count" qualifiers="const">
<return type="int" /> <return type="int" />
<description> <description>

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@@ -2068,6 +2068,24 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const {
return ret; return ret;
} }
Key DisplayServerX11::keyboard_get_keycode_from_physical(Key p_keycode) const {
unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK;
unsigned int xkeycode = KeyMappingX11::get_xlibcode((Key)keycode_no_mod);
KeySym xkeysym = XkbKeycodeToKeysym(x11_display, xkeycode, 0, 0);
if (xkeysym >= 'a' && xkeysym <= 'z') {
xkeysym -= ('a' - 'A');
}
Key key = KeyMappingX11::get_keycode(xkeysym);
// If not found, fallback to QWERTY.
// This should match the behavior of the event pump
if (key == KEY_NONE) {
return p_keycode;
}
return (Key)(key | modifiers);
}
DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) { DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) {
Atom actual_type = None; Atom actual_type = None;
int actual_format = 0; int actual_format = 0;

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@@ -372,6 +372,7 @@ public:
virtual void keyboard_set_current_layout(int p_index) override; virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual void process_events() override; virtual void process_events() override;

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@@ -309,6 +309,18 @@ unsigned int KeyMappingX11::get_scancode(unsigned int p_code) {
return keycode; return keycode;
} }
unsigned int KeyMappingX11::get_xlibcode(unsigned int p_keysym) {
unsigned int code = 0;
for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_scancode_to_keycode[i].keysym == p_keysym) {
code = _scancode_to_keycode[i].keycode;
break;
}
}
return code;
}
Key KeyMappingX11::get_keycode(KeySym p_keysym) { Key KeyMappingX11::get_keycode(KeySym p_keysym) {
// kinda bruteforce.. could optimize. // kinda bruteforce.. could optimize.

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@@ -45,6 +45,7 @@ class KeyMappingX11 {
public: public:
static Key get_keycode(KeySym p_keysym); static Key get_keycode(KeySym p_keysym);
static unsigned int get_xlibcode(unsigned int p_keysym);
static unsigned int get_scancode(unsigned int p_code); static unsigned int get_scancode(unsigned int p_code);
static KeySym get_keysym(Key p_code); static KeySym get_keysym(Key p_code);
static unsigned int get_unicode_from_keysym(KeySym p_keysym); static unsigned int get_unicode_from_keysym(KeySym p_keysym);

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@@ -305,6 +305,7 @@ public:
virtual void keyboard_set_current_layout(int p_index) override; virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual void process_events() override; virtual void process_events() override;
virtual void force_process_and_drop_events() override; virtual void force_process_and_drop_events() override;

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@@ -930,11 +930,8 @@ static bool isNumpadKey(unsigned int key) {
return false; return false;
} }
// Translates a OS X keycode to a Godot keycode
//
static Key translateKey(unsigned int key) {
// Keyboard symbol translation table // Keyboard symbol translation table
static const Key table[128] = { static const Key _osx_to_godot_table[128] = {
/* 00 */ KEY_A, /* 00 */ KEY_A,
/* 01 */ KEY_S, /* 01 */ KEY_S,
/* 02 */ KEY_D, /* 02 */ KEY_D,
@@ -1065,11 +1062,23 @@ static Key translateKey(unsigned int key) {
/* 7f */ KEY_UNKNOWN, /* 7f */ KEY_UNKNOWN,
}; };
// Translates a OS X keycode to a Godot keycode
static Key translateKey(unsigned int key) {
if (key >= 128) { if (key >= 128) {
return KEY_UNKNOWN; return KEY_UNKNOWN;
} }
return table[key]; return _osx_to_godot_table[key];
}
// Translates a Godot keycode back to a OSX keycode
static unsigned int unmapKey(Key key) {
for (int i = 0; i <= 126; i++) {
if (_osx_to_godot_table[i] == key) {
return i;
}
}
return 127;
} }
struct _KeyCodeMap { struct _KeyCodeMap {
@@ -3200,6 +3209,17 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
return kbd_layouts[p_index].name; return kbd_layouts[p_index].name;
} }
Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const {
if (p_keycode == KEY_PAUSE) {
return p_keycode;
}
unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
unsigned int keycode_no_mod = p_keycode & KEY_CODE_MASK;
unsigned int osx_keycode = unmapKey((Key)keycode_no_mod);
return (Key)(remapKey(osx_keycode, 0) | modifiers);
}
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) { void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event; Ref<InputEvent> ev = p_event;
Input::get_singleton()->parse_input_event(ev); Input::get_singleton()->parse_input_event(ev);

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@@ -1476,6 +1476,42 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
return String::utf16((const char16_t *)buf).substr(0, 2); return String::utf16((const char16_t *)buf).substr(0, 2);
} }
Key DisplayServerWindows::keyboard_get_keycode_from_physical(Key p_keycode) const {
unsigned int modifiers = p_keycode & KEY_MODIFIER_MASK;
Key keycode_no_mod = (Key)(p_keycode & KEY_CODE_MASK);
if (keycode_no_mod == KEY_PRINT ||
keycode_no_mod == KEY_KP_ADD ||
keycode_no_mod == KEY_KP_5 ||
(keycode_no_mod >= KEY_0 && keycode_no_mod <= KEY_9)) {
return p_keycode;
}
unsigned int scancode = KeyMappingWindows::get_scancode(keycode_no_mod);
if (scancode == 0) {
return p_keycode;
}
HKL current_layout = GetKeyboardLayout(0);
UINT vk = MapVirtualKeyEx(scancode, MAPVK_VSC_TO_VK, current_layout);
if (vk == 0) {
return p_keycode;
}
UINT char_code = MapVirtualKeyEx(vk, MAPVK_VK_TO_CHAR, current_layout) & 0x7FFF;
// Unlike a similar Linux/BSD check which matches full Latin-1 range,
// we limit these to ASCII to fix some layouts, including Arabic ones
if (char_code >= 32 && char_code <= 127) {
// Godot uses 'braces' instead of 'brackets'
if (char_code == KEY_BRACKETLEFT || char_code == KEY_BRACKETRIGHT) {
char_code += 32;
}
return (Key)(char_code | modifiers);
}
return (Key)(KeyMappingWindows::get_keysym(vk) | modifiers);
}
String _get_full_layout_name_from_registry(HKL p_layout) { String _get_full_layout_name_from_registry(HKL p_layout) {
String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0"); String id = "SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\" + String::num_int64((int64_t)p_layout, 16, false).lpad(8, "0");
String ret; String ret;

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@@ -543,6 +543,7 @@ public:
virtual void keyboard_set_current_layout(int p_index) override; virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual int tablet_get_driver_count() const override; virtual int tablet_get_driver_count() const override;
virtual String tablet_get_driver_name(int p_driver) const override; virtual String tablet_get_driver_name(int p_driver) const override;

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@@ -345,6 +345,16 @@ unsigned int KeyMappingWindows::get_keysym(unsigned int p_code) {
return KEY_UNKNOWN; return KEY_UNKNOWN;
} }
unsigned int KeyMappingWindows::get_scancode(Key p_keycode) {
for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_scancode_to_keycode[i].keysym == p_keycode) {
return _scancode_to_keycode[i].keycode;
}
}
return 0;
}
unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) { unsigned int KeyMappingWindows::get_scansym(unsigned int p_code, bool p_extended) {
unsigned int keycode = KEY_UNKNOWN; unsigned int keycode = KEY_UNKNOWN;
for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) { for (int i = 0; _scancode_to_keycode[i].keysym != KEY_UNKNOWN; i++) {

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@@ -42,6 +42,7 @@ class KeyMappingWindows {
public: public:
static unsigned int get_keysym(unsigned int p_code); static unsigned int get_keysym(unsigned int p_code);
static unsigned int get_scancode(Key p_keycode);
static unsigned int get_scansym(unsigned int p_code, bool p_extended); static unsigned int get_scansym(unsigned int p_code, bool p_extended);
static bool is_extended_key(unsigned int p_code); static bool is_extended_key(unsigned int p_code);
}; };

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@@ -285,6 +285,10 @@ String DisplayServer::keyboard_get_layout_name(int p_index) const {
return "Not supported"; return "Not supported";
} }
Key DisplayServer::keyboard_get_keycode_from_physical(Key p_keycode) const {
ERR_FAIL_V_MSG(p_keycode, "Not supported by this display server.");
}
void DisplayServer::force_process_and_drop_events() { void DisplayServer::force_process_and_drop_events() {
} }
@@ -452,6 +456,7 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("keyboard_set_current_layout", "index"), &DisplayServer::keyboard_set_current_layout); ClassDB::bind_method(D_METHOD("keyboard_set_current_layout", "index"), &DisplayServer::keyboard_set_current_layout);
ClassDB::bind_method(D_METHOD("keyboard_get_layout_language", "index"), &DisplayServer::keyboard_get_layout_language); ClassDB::bind_method(D_METHOD("keyboard_get_layout_language", "index"), &DisplayServer::keyboard_get_layout_language);
ClassDB::bind_method(D_METHOD("keyboard_get_layout_name", "index"), &DisplayServer::keyboard_get_layout_name); ClassDB::bind_method(D_METHOD("keyboard_get_layout_name", "index"), &DisplayServer::keyboard_get_layout_name);
ClassDB::bind_method(D_METHOD("keyboard_get_keycode_from_physical", "keycode"), &DisplayServer::keyboard_get_keycode_from_physical);
ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events); ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events);
ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events); ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events);

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@@ -343,6 +343,7 @@ public:
virtual void keyboard_set_current_layout(int p_index); virtual void keyboard_set_current_layout(int p_index);
virtual String keyboard_get_layout_language(int p_index) const; virtual String keyboard_get_layout_language(int p_index) const;
virtual String keyboard_get_layout_name(int p_index) const; virtual String keyboard_get_layout_name(int p_index) const;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const;
virtual int tablet_get_driver_count() const { return 1; }; virtual int tablet_get_driver_count() const { return 1; };
virtual String tablet_get_driver_name(int p_driver) const { return "default"; }; virtual String tablet_get_driver_name(int p_driver) const { return "default"; };